Replay no longer requires a port as far as I am aware.

On 14 Nov 2011, at 11:46, Fug1t1v3 <f...@onlyskill.eu> wrote:

> Some months ago there was allready this issue:
> in start command line:
> -port 27015  # Default server port, also +hostport can be used instead
> +clientport 27005 # Client Port
> +tv_port 27020 # STV Port
> -steamport 26000 # Port for Connection with steam
> +replay_port 27030 # Replay port
> -strictportbind # Disables rebound possibility
> -----
> Best regards,
>
> Fug1t1v3
> Onlyskill.eu - Game Servers Hosting
> CSS Servers Administrator
> Game Hosting Tehnical Administrator
> mail: f...@onlyskill.eu
>
>
>
> On 14 November 2011 12:53, Christian Radloff <
> onkeldagobert1...@googlemail.com> wrote:
>
>> set  +clientport   for every server.
>>
>> 2011/11/14 Christoffer Pedersen <v...@vrod.dk>
>>
>>> Hi there,
>>>
>>>
>>>
>>> I have some questions regarding to the SRCDS port assignments. In the
>>> "early
>>> days" SRCDS used to only assign it's ports to the gameserverport itself
>>> (TCP&UDP) and the SourceTV port (if this is enabled).
>>>
>>>
>>>
>>> I am currently running into some issues. Some of my running gameservers
>> are
>>> taking up eachother's ports somehow, which they actually shouldn't cause
>> I
>>> have manually set the STV port and the gameserverport itself in an order
>> so
>>> there would be no conflicts. This happened after the big CS:S refresh
>> some
>>> weeks ago.. Here's an output from a server that starts up on the correct
>>> port:
>>>
>>>
>>>
>>> Assigned port is 27039
>>>
>>>
>>>
>>> WARNING: Port 27005 was unavailable - bound to port 27009 instead <- Why
>>> does it want to use port 27009?
>>> Network: IP 10.230.1.10, mode MP, dedicated Yes, ports 27018 SV / 27009
>> CL
>>>
>>>
>>>
>>> And here's an output from a server that starts up on another port than it
>>> was assigned:
>>>
>>>
>>>
>>> WARNING: Port 27015 was unavailable - bound to port 27037 instead
>>> WARNING: UDP_OpenSocket: unable to bind socket
>>> Network: IP 10.230.1.10, mode MP, dedicated Yes, ports 27037 SV / -1 CL
>>>
>>>
>>>
>>> I am suspecting that it's trying to bind it's hostport, but how can I
>>> edit/disable this?
>>>
>>>
>>>
>>> Thanks,
>>>
>>>
>>>
>>> Chris
>>>
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