Correct. -----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of James Botting Sent: Monday, November 14, 2011 3:58 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Which ports are SRCDS binding to?
Replay no longer requires a port as far as I am aware. On 14 Nov 2011, at 11:46, Fug1t1v3 <f...@onlyskill.eu> wrote: > Some months ago there was allready this issue: > in start command line: > -port 27015 # Default server port, also +hostport can be used instead > +clientport 27005 # Client Port > +tv_port 27020 # STV Port > -steamport 26000 # Port for Connection with steam > +replay_port 27030 # Replay port > -strictportbind # Disables rebound possibility > ----- > Best regards, > > Fug1t1v3 > Onlyskill.eu - Game Servers Hosting > CSS Servers Administrator > Game Hosting Tehnical Administrator > mail: f...@onlyskill.eu > > > > On 14 November 2011 12:53, Christian Radloff < > onkeldagobert1...@googlemail.com> wrote: > >> set +clientport for every server. >> >> 2011/11/14 Christoffer Pedersen <v...@vrod.dk> >> >>> Hi there, >>> >>> >>> >>> I have some questions regarding to the SRCDS port assignments. In >>> the "early days" SRCDS used to only assign it's ports to the >>> gameserverport itself >>> (TCP&UDP) and the SourceTV port (if this is enabled). >>> >>> >>> >>> I am currently running into some issues. Some of my running >>> gameservers >> are >>> taking up eachother's ports somehow, which they actually shouldn't >>> cause >> I >>> have manually set the STV port and the gameserverport itself in an >>> order >> so >>> there would be no conflicts. This happened after the big CS:S >>> refresh >> some >>> weeks ago.. Here's an output from a server that starts up on the >>> correct >>> port: >>> >>> >>> >>> Assigned port is 27039 >>> >>> >>> >>> WARNING: Port 27005 was unavailable - bound to port 27009 instead <- >>> Why does it want to use port 27009? >>> Network: IP 10.230.1.10, mode MP, dedicated Yes, ports 27018 SV / >>> 27009 >> CL >>> >>> >>> >>> And here's an output from a server that starts up on another port >>> than it was assigned: >>> >>> >>> >>> WARNING: Port 27015 was unavailable - bound to port 27037 instead >>> WARNING: UDP_OpenSocket: unable to bind socket >>> Network: IP 10.230.1.10, mode MP, dedicated Yes, ports 27037 SV / -1 >>> CL >>> >>> >>> >>> I am suspecting that it's trying to bind it's hostport, but how can >>> I edit/disable this? >>> >>> >>> >>> Thanks, >>> >>> >>> >>> Chris >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux