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Guru Meditation:

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On Tue, Dec 20, 2011 at 1:16 PM, doc <drga...@gmail.com> wrote:

> I've always wondered the point of these kind of questions. I guess it's
> good to bring up your grievances but what kind of answer will be really
> satisfying?
>
> Yes we plan on having it stable sometime - we are working on it.
> or
> No, everything is working as intended - we mean to have our services up and
> down all day.
>
> And while it's easy to "take an example" it's another thing to implement
> that example within a setup/system that has nothing similar to the place
> you took the example from. It's like saying my power stays on all day so
> why doesn't steam? Just take their example and make the shit work.
>
> On Tue, Dec 20, 2011 at 10:10 AM, Mart-Jan Reeuwijk <mreeu...@yahoo.com
> >wrote:
>
> > Been disconnecting and connecting like crazy for hours now, sick and
> tired
> > of that. Will Valve/Steam ever redesign it that it will be STABLE enough
> > that it even can handle those usage spikes of their services WITHOUT
> > dropping users or services?
> >
> > I know the line "we don't warranty blah" but thats normally a cover up
> for
> > small INCIDENTAL occurances, not for sustained repeated like this over
> long
> > periods without any improvement. Its been near 10 years that steam
> exists.
> > What use is a friendslist if you cant talk with them on steam, what use
> is
> > a community page if its not been served, what use are whatever services
> if
> > they are NOT working, or worse, work like a blinking light: On... OFF....
> > ON.... OFF
> >
> > It keeps on happening. Get something that actually WORKS, whatever the
> > conditions. And build it so, that even if doing maintenance, it doesn't
> > need services taken down.
> >
> > There are enough examples out there that actually can do this, take an
> > example, learn from it :S .
> > _______________________________________________
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> >
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