Do you folks run 32 slot servers or custom map on your servers or any plugins that can spawn extra entities (like that node thing that valve didn't implement for engineer).

If the server runs out of edicts, this might be the cause of the error. Though it looks like someone is putting some cvar into console that spawns extra entities thus causing the error.

-ics

27.12.2011 17:09, Frank kirjoitti:
I'm seeing something similar cept its crashing clients - server or not its
crashing "HALF THE SERVER" if not more so something is wrong and this has
been since the very first Xmas update.

Reminds me of the Halloween mess all over again. Clients are getting HL2
Crash errors and server side logs say time out.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Tuesday, December 27, 2011 9:22 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Servers Locking up - Ignoring bogus angles (nan,
nan, nan) from vphysics

I see this happening on my servers as well.

On Sat, Dec 24, 2011 at 11:15 AM, Drogen Viech
<drogenvi...@googlemail.com>wrote:

prop_physics_multiplayer are regular phyiscs props available in every
source game, see
https://developer.valvesoftware.com/wiki/Prop_physics_multiplayer

Maybe one of them fell out of the map (Maybe bad map design by whoever
created that map if it's a custom one)?

2011/12/24 Whisperity<whisper...@gmail.com>:
What prop_physics_multiplayer exactly is? I think that is some sort
of custom-added element to a community created map.
Have you tried running your server on another (if possible, core
(official,
Valve-made, etc.)) map?

2011/12/24 Chris Oryschak<ch...@oryschak.com>

I have two trade servers that are constantly locking up, this
started happening about 1.5 weeks ago.
Anyone else experiencing this? The two common lines i see are "
Ignoring bogus angles (nan,nan,nan) from vphysics! (entity
prop_physics_multiplayer) "


Below is a snip:

Server1:

*** ERROR *** Excessive sizelevel (1045) for element
*** ERROR *** Excessive sizelevel (1046) for element
*** ERROR *** Excessive sizelevel (1047) for element
*** ERROR *** Excessive sizelevel (1048) for element
*** ERROR *** Excessive sizelevel (1049) for element
*** ERROR *** Excessive sizelevel (1050) for element
*** ERROR *** Excessive sizelevel (1051) for element
*** ERROR *** Excessive sizelevel (1052) for element
*** ERROR *** Excessive sizelevel (1053) for element
*** ERROR *** Excessive sizelevel (1054) for element
*** ERROR *** Excessive sizelevel (1055) for element
<(*_*)>: ill stop
L 12/23/2011 - 18:53:28: "<(*_*)><118><STEAM_0:0:42225451><Red>"
say
"ill
stop"
Ignoring bogus angles (nan,nan,nan) from vphysics! (entity
prop_physics_multiplayer)




Server2:

#     84 "Atomic Muffinz"    STEAM_0:0:xxxxxxx   1:03:39   167    0
active
xxxxxxx:27005
#    126 "Neko Kaylee"       STEAM_0:1:xxxxxxxx  03:17      214    0
active
xxxxxxxxxxxx:27005
#    102 "[-ELE-] Bad Horse" STEAM_0:1:xxxxxx 33:51      178    0
active
xxxxxxxxxxxx:45227
#    119 "Go!"               STEAM_0:0:45690369 09:27      404    2
active
xxxxxxxxx:27005
rcon from "75.147.253.135:42008": command "status"
rcon from "75.147.253.135:42008": command ""
Ignoring bogus angles (nan,nan,nan) from vphysics! (entity
prop_physics_multiplayer)
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