I've got the trade server with the pool + ball, it just crashed again too :)
(trade_plaza)
Ignoring bogus angles (nan,nan,nan) from vphysics! (entity prop_physics)
After that 100% cpu lockup.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Drogen Viech
Sent: woensdag 28 december 2011 4:08
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Servers Locking up - Ignoring bogus angles (nan,
nan, nan) from vphysics

I remember a trade map that had a pool with a ball laying around (as a
prop_physics so you could push it around) - maybe insert this into the maps
cfg file?

sv_cheats 1
ent_remove_all prop_physics
ent_remove_all prop_physics_multiplayer
sv_cheats 0



2011/12/28 Eli Witt <eliw...@gmail.com>:
> Isn't  props_gameplay/ball001.mdl the ball that's spawned with the 
> scout misc slot item?
>
> That would make sense, valve giving scouts an item to crash servers with.
>
> On Tue, Dec 27, 2011 at 9:41 PM, Frank <ad...@gamerscrib.net> wrote:
>
>> Custom trade server map - but I've had this happen on a payload map 
>> such as Goldrush.
>>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jesse 
>> Porter
>> Sent: Tuesday, December 27, 2011 8:35 PM
>> To: Half-Life dedicated Linux server mailing list
>> Subject: Re: [hlds_linux] Servers Locking up - Ignoring bogus angles 
>> (nan, nan, nan) from vphysics
>>
>> It's helpful to know what map was generating these errors. Do you
remember?
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