My players also said this was happening on one of my servers too. No reconnect.
Sent from my iPhone 4 On Apr 19, 2012, at 7:52 PM, "bottige...@gmail.com" <bottige...@gmail.com> wrote: > I just tried both h...@gmx.com and Asherkin's suggestion on a server > that did not reconnect to the item server today for over an hour. > > Both of them didn't work. > > I ran Tshark to monitor the traffic on port 26901, and there were no > packets being sent or received. I believe it would be easy for Valve > to implement a reconnect command or properly fix the automatic retry. > It makes for a poor player experience to have items randomly go down > and then having to reboot the server to reconnect. > > > On Tue, Apr 10, 2012 at 3:19 PM, Valentin G. <nextra...@googlemail.com> wrote: >> Just today I had an issue where a single server would not connect to the >> account. I changed cvars around, disabled and re-enabled quickplay but >> nothing helped. >> Restarted the server and it instantly connected on startup. Don't know why >> that was. I had the same problem some time ago and it did in fact reconnect >> after >> a couple of seconds. Weird. >> >> On Wed, Apr 11, 2012 at 12:16 AM, hlds <h...@gmx.com> wrote: >> >>> It should attempt to reconnect in few seconds. >>> >>> See the log file, maybe it helps. In Linux it is named >>> connection_log_<port>.txt and should be located in /home/<user>/Steam/logs >>> (<user> is the one used for running the server). The log file contains >>> details about protocol (TCP/UDP), the IP of CM server, why disconnected >>> etc... The most important line for you is "StartAutoReconnect() will start >>> in XX seconds". >>> >>> -----Original Message----- >>> From: hlds_linux-boun...@list.valvesoftware.com >>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of >>> bottige...@gmail.com >>> Sent: Tuesday, April 10, 2012 10:07 PM >>> To: Half-Life dedicated Linux server mailing list >>> Subject: Re: [hlds_linux] Reconnect to steam command? >>> >>> It doesn't work. It just prints Connection to Steam servers lost. >>> (Result = 3) and never attempts to reconnect. >>> >>> On Mon, Apr 9, 2012 at 10:09 AM, Asher Baker <asher...@gmail.com> wrote: >>>> It's about 5% of the work to just inject a disconnected callback into >>>> the queue :P >>>> >>>> ~~~~~ >>>> "Their heads are green, and their hands are blue, >>>> And they went to sea in a Sieve." - Edward Lear >>>> >>>> >>>> >>>> On Mon, Apr 9, 2012 at 5:52 AM, hlds <h...@gmx.com> wrote: >>>>> There is no command for this. >>>>> >>>>> It can be done with a plugin, but is a lot of work and it must be fixed >>>>> almost everytime Valve updates steamclient.so library (is stripped, so >>>>> signatures must be used for everything). The idea is to call >>>>> CCMinterface::ConnectionDisconnected method with k_EResultIOFailure >>> error >>>>> code, to force the server to reconnect to another CM in few seconds. >>> This >>> is >>>>> tricky because the call must be made from a thread managed by >>> steamclient.so >>>>> library, not from server's main thread. For Windows probably is same >>> thing. >>>>> >>>>> There's a manual solution too: find the port used by server for talking >>> with >>>>> CM server (usually is 26901, but only if is not already used) and use >>> the >>>>> firewall to block the communication. In few seconds you'll see that the >>>>> server loses connection with Steam servers. Then remove the firewall >>> rule >>>>> and the server will reconnect back in few seconds, probably to a >>> different >>>>> CM server, maybe using a different protocol (TCP instead UDP). >>>>> >>>>> -----Original Message----- >>>>> From: hlds_linux-boun...@list.valvesoftware.com >>>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of >>>>> bottige...@gmail.com >>>>> Sent: Monday, April 09, 2012 3:52 AM >>>>> To: hlds_linux@list.valvesoftware.com >>>>> Subject: [hlds_linux] Reconnect to steam command? >>>>> >>>>> Is there a command to reconnect to Steam? >>>>> >>>>> Sometimes a server will lose connection to the item server or >>>>> quickplay, and it will not reconnect until the server is rebooted. >>>>> Changing maps does not help. >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux