Could we get a answer of Valve regarding this? It´s a pain when ever we get a new ip and losing almost every player.
2012/1/30 lwf <l...@rocketblast.com> > When adding to favorites, have the client look up the server supplied > domain name and compare it to the current IP address of the server. If > they they're not equal add the IP only, preventing both > misconfigurations and forgery from ruining the users day. If they are > equal, add the domain name as well as the IP and compare again on > future connects. > > If they're not equal once added show an error message with both > addresses as well as the current server title and explain to the user > that the server may have moved, and ask the user what action to take. > If the user complies, update the last known IP for that favorite > entry. > > Problem solved and we can use DNS exactly what it's for. However, it > does not deal with ports. > > On Mon, Jan 30, 2012 at 01:30, Necavi <nec...@0xf.org> wrote: > > If I remember correctly, the reason that valve has not done this in the > past is to prevent server operators from basically having the power to > redirect multiple players to the same server by abusing hostnames. They are > able to do this by either starting up a dozen servers, each claiming the > same hostname as their main server, meaning that if anyone favorites that > particular server they are in fact favoriting the main server. (Note: this > particular exploit only really works if the hostname is set by cvar, other > exploits exist for other methods). Granted, I'm one of the server operators > who wishes that kind of power, but for a different reason, I tend to host > servers with RPG elements (such as War3Source) and I've always fantasized > about having a server that controls access to all the other ones, sorting > players out by their RPG level or something similar, doing almost exactly > the opposite of what valve is trying to protect against (phantom servers > redirecting to a real one, this is more similar to a single phantom server > taking the place of several real ones). > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux