It seems to be really tempermental. We have servers that will be full from quickplay some days, and others we will get 6+ regulars in with an event and not one single person joins.
We also have two similar servers set up running a rotation of the more popular maps (per TF2Stats). Some days, one of them fills and the other does not, other days, the other one will fill and not a single person connects to #1. It's frustrating and while I would like a little more certainty out of QP, the bare fact seems to be a mix of: 1. People just don't want to play that map mode 2. There is simply no way you're going to fill everyone's server if you have 17000 servers with 66000 players (http://tf2stats.net/servers/). That's 3 people a server. TF2 is simply over-saturated with servers. ________________________________ From: Miika <miikalaak...@hotmail.com> To: hlds_linux@list.valvesoftware.com Sent: Saturday, November 24, 2012 4:29:54 PM Subject: Re: [hlds_linux] TF2 empty servers It’s really strange. All of my servers are on Good standing and have been extremely popular for a long time, but now my servers have completely stopped gaining Quickplay traffic. I’ve seen many of my servers getting to 12 players but they still fail to receive any players from quickplay. I even have the beta quickplay enabled on the servers, but makes no difference. I did notice a drop on amount of players in TF2 when the new CoD was released, but now it seems that the player count has somewhat stabilized. Still no quickplay traffic though. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux