It seems to be really tempermental. We have servers that will be full from 
quickplay some days, and others we will get 6+ regulars in with an event and 
not one single person joins.

We also have two similar servers set up running a rotation of the more popular 
maps (per TF2Stats). Some days, one of them fills and the other does not, other 
days, the other one will fill and not a single person connects to #1.

It's frustrating and while I would like a little more certainty out of QP, the 
bare fact seems to be a mix of:
1. People just don't want to play that map mode
2. There is simply no way you're going to fill everyone's server if you have 
17000 servers with 66000 players (http://tf2stats.net/servers/). That's 3 
people a server. TF2 is simply over-saturated with servers.



________________________________
 From: Miika <miikalaak...@hotmail.com>
To: hlds_linux@list.valvesoftware.com 
Sent: Saturday, November 24, 2012 4:29:54 PM
Subject: Re: [hlds_linux] TF2 empty servers
 
It’s really strange. All of my servers are on Good standing and have been 
extremely popular for a long time, but now my servers have completely stopped 
gaining Quickplay traffic.

I’ve seen many of my servers getting to 12 players but they still fail to 
receive any players from quickplay. I even have the beta quickplay enabled on 
the servers, but makes no difference.

I did notice a drop on amount of players in TF2 when the new CoD was released, 
but now it seems that the player count has somewhat stabilized. Still no 
quickplay traffic though.
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