Considering anything over 100 is pointless, why would you want this?

2013/2/11 px <p...@i.kiev.ua>

> Hello, Alfred.
>
> Taking about frame rate, in this article
> https://support.steampowered.com/kb_article.php?ref=5386-HMJI-5162
> stated:
> If  you  set sys_ticrate (HLDS) or fps_max (SRCDS) to 1000, most Intel
> CPUs  running  on  Intel  chipsets  will run the full 1000fps (plus or
> minus  a  few).  AMD  CPUs  and  Intel  CPUs  on non Intel motherboard
> chipsets may only run at 500FPS with a setting of 1000.
>
> Can this limit be removed?
>
> > We have another update, changes are:
> > - fixed hltv demos being corrupted
> > - fixed downloading of custom sprays from users
> > - increased max rate to 100k (sv_min/maxrate still apply and defaults
> for them are unchanged)
> > - changed timing function to call clock_gettime(), this should cause
> more stable frame rates
>
>
> > As a reminder the plan is to make this the public release later
> > this week, and that update will be required.
>
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
> Reynolds
> > Sent: Friday, February 08, 2013 3:03 PM
> > To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
> > mailing list (hlds_linux@list.valvesoftware.com);
> > hlds_annou...@list.valvesoftware.com
> > Subject: Re: [hlds] Counter-Strike 1.6 beta server update
>
> > We have another update, changes are:
> > - fixed hltv being unable to record demos under Linux
> > - fixed dedicated servers listing as a listen server
> > - (partially) fixed hltv listing on the master servers (you need a
> > client update plus we need to do a server update to totally fix this)
>
>
>
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
> Reynolds
> > Sent: Thursday, February 07, 2013 10:41 AM
> > To: Half-Life dedicated Linux server mailing list
> > (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
> > hlds_annou...@list.valvesoftware.com
> > Subject: Re: [hlds] Counter-Strike 1.6 beta server update
>
> > We have another update, changes are:
> > - fixed hltv failing to launch
>
>
> > -----Original Message-----
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred
> Reynolds
> > Sent: Friday, February 01, 2013 2:07 PM
> > To: h...@list.valvesoftware.com; Half-Life dedicated Linux server
> > mailing list (hlds_linux@list.valvesoftware.com);
> > hlds_annou...@list.valvesoftware.com
> > Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
>
> > We have released an update to this beta. This update includes 1.6
> > server changes so you should update.
>
> > Fixes include:
> > - Fixed failing to launch on old OS distributions (I am looking at you
> FreeBSD emu layer)
> > - Fixed flashbang causing mp_fadetoblack to be ignored
>
>
>
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred
> Reynolds
> > Sent: Thursday, January 31, 2013 1:39 PM
> > To: Half-Life dedicated Linux server mailing list
> > (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com;
> > hlds_annou...@list.valvesoftware.com
> > Subject: Re: [hlds] Counter-Strike 1.6 beta server update
>
> > We have released an update to this beta. This update includes some
> > good CS 1.6 server changes so you should update.
>
> > Fixes include:
> > - Fixed rotating objects stopping after some period in a map
> > - Fixed potential upload exploit that let a client put a new file
> > on your server (they could not touch/replace existing files)
> > - Fixed respawn bug in CS 1.6 if you died from drowning
>
>
> > I've got more CS 1.6 fixes planned, we are keeping track of the
> > bugs over at https://github.com/ValveSoftware/steam-for-linux/issues
> > so report things you want fixed (and features within reason).
>
> > - Alfred
>
> > -----Original Message-----
> > From: hlds_linux-boun...@list.valvesoftware.com
> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred
> Reynolds
> > Sent: Monday, January 28, 2013 3:29 PM
> > To: h...@list.valvesoftware.com;
> > hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux
> > server mailing list (hlds_linux@list.valvesoftware.com)
> > Subject: [hlds_linux] Counter-Strike 1.6 beta server
>
> > We have begun testing of Half-Life and Counter-Strike 1.6 on OSX
> > and Linux. In support of this we have updated the dedicated server
> > and converted it to using the new Steampipe system. You can access
> > the new version via Steampipe right now, it remains network compatible
> with older clients.
>
> > To access the beta please follow the steamcmd instructions on our
> > developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD,
> > Counter-Strike 1.6 dedicated server is currently available as appid
> > 90 (and will continue to use this appid after full release).
>
> > The changes in this version are numerous (and some fixes are still
> > in progress, I am looking at you redirect servers....). Under Linux
> > we have moved forward to GCC 4.6 (from 2.95, heh) and are using a
> > newer OS toolchain, so please do test these binaries on your machine.
>
> > - Alfred
>
> > _______________________________________________
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>
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>
>
>
> --
> С уважением,
>  px                          mailto:p...@i.kiev.ua
>
>
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