Or people could just use normal nicknames instead of those weird ones
with all those squigly characters in them.

On Thu, Feb 14, 2013 at 2:02 AM, Asher Baker <asher...@gmail.com> wrote:
> And all the fun that goes with it, like Source games truncating Steam
> names in the middle of multibyte characters because no one thought to
> make sure they took the same lengths.
>
> On Thu, Feb 14, 2013 at 12:58 AM, Alfred Reynolds
> <alf...@valvesoftware.com> wrote:
>> What Anthony said.
>>
>> (in theory it shouldn't matter, the beauty of utf8 is that most std string 
>> functions just work with it).
>>
>> -----Original Message-----
>> From: hlds_linux-boun...@list.valvesoftware.com 
>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Anthony 
>> Stoyanov
>> Sent: Wednesday, February 13, 2013 4:55 PM
>> To: hlds_linux@list.valvesoftware.com
>> Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
>>
>> You really should ask that question on alliedmods :)
>>
>> On 14.2.2013 г. 02:53 ч., Ejziponken - wrote:
>>> Cool!
>>> Will the utf8 affect plugins? Like advertiseplugins?
>>>
>>>> From: alf...@valvesoftware.com
>>>> To: h...@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; 
>>>> hlds_annou...@list.valvesoftware.com
>>>> Date: Thu, 14 Feb 2013 00:40:52 +0000
>>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
>>>>
>>>> One more beta update before this becomes the public version tomorrow, 
>>>> changes are:
>>>>
>>>> - enabled utf8 chat for say and say_team commands
>>>> - don't create a SAVE/ folder on server launch
>>>>
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: hlds-boun...@list.valvesoftware.com 
>>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
>>>> Sent: Monday, February 11, 2013 1:20 PM
>>>> To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
>>>> list (hlds_linux@list.valvesoftware.com); 
>>>> hlds_annou...@list.valvesoftware.com
>>>> Subject: Re: [hlds] Counter-Strike 1.6 beta server update
>>>>
>>>> We have another update, changes are:
>>>> - fixed hltv demos being corrupted
>>>> - fixed downloading of custom sprays from users
>>>> - increased max rate to 100k (sv_min/maxrate still apply and defaults for 
>>>> them are unchanged)
>>>> - changed timing function to call clock_gettime(), this should cause more 
>>>> stable frame rates
>>>>
>>>>
>>>> As a reminder the plan is to make this the public release later this week, 
>>>> and that update will be required.
>>>>
>>>> -----Original Message-----
>>>> From: hlds-boun...@list.valvesoftware.com 
>>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
>>>> Sent: Friday, February 08, 2013 3:03 PM
>>>> To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
>>>> list (hlds_linux@list.valvesoftware.com); 
>>>> hlds_annou...@list.valvesoftware.com
>>>> Subject: Re: [hlds] Counter-Strike 1.6 beta server update
>>>>
>>>> We have another update, changes are:
>>>> - fixed hltv being unable to record demos under Linux
>>>> - fixed dedicated servers listing as a listen server
>>>> - (partially) fixed hltv listing on the master servers (you need a client 
>>>> update plus we need to do a server update to totally fix this)
>>>>
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: hlds-boun...@list.valvesoftware.com 
>>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
>>>> Sent: Thursday, February 07, 2013 10:41 AM
>>>> To: Half-Life dedicated Linux server mailing list 
>>>> (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
>>>> hlds_annou...@list.valvesoftware.com
>>>> Subject: Re: [hlds] Counter-Strike 1.6 beta server update
>>>>
>>>> We have another update, changes are:
>>>> - fixed hltv failing to launch
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: hlds_linux-boun...@list.valvesoftware.com 
>>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
>>>> Reynolds
>>>> Sent: Friday, February 01, 2013 2:07 PM
>>>> To: h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing 
>>>> list (hlds_linux@list.valvesoftware.com); 
>>>> hlds_annou...@list.valvesoftware.com
>>>> Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update
>>>>
>>>> We have released an update to this beta. This update includes 1.6 server 
>>>> changes so you should update.
>>>>
>>>> Fixes include:
>>>> - Fixed failing to launch on old OS distributions (I am looking at you 
>>>> FreeBSD emu layer)
>>>> - Fixed flashbang causing mp_fadetoblack to be ignored
>>>>
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: hlds-boun...@list.valvesoftware.com 
>>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
>>>> Sent: Thursday, January 31, 2013 1:39 PM
>>>> To: Half-Life dedicated Linux server mailing list 
>>>> (hlds_linux@list.valvesoftware.com); h...@list.valvesoftware.com; 
>>>> hlds_annou...@list.valvesoftware.com
>>>> Subject: Re: [hlds] Counter-Strike 1.6 beta server update
>>>>
>>>> We have released an update to this beta. This update includes some good CS 
>>>> 1.6 server changes so you should update.
>>>>
>>>> Fixes include:
>>>> - Fixed rotating objects stopping after some period in a map
>>>> - Fixed potential upload exploit that let a client put a new file on your 
>>>> server (they could not touch/replace existing files)
>>>> - Fixed respawn bug in CS 1.6 if you died from drowning
>>>>
>>>>
>>>> I've got more CS 1.6 fixes planned, we are keeping track of the bugs over 
>>>> at https://github.com/ValveSoftware/steam-for-linux/issues so report 
>>>> things you want fixed (and features within reason).
>>>>
>>>> - Alfred
>>>>
>>>> -----Original Message-----
>>>> From: hlds_linux-boun...@list.valvesoftware.com 
>>>> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred 
>>>> Reynolds
>>>> Sent: Monday, January 28, 2013 3:29 PM
>>>> To: h...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; 
>>>> Half-Life dedicated Linux server mailing list 
>>>> (hlds_linux@list.valvesoftware.com)
>>>> Subject: [hlds_linux] Counter-Strike 1.6 beta server
>>>>
>>>> We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and 
>>>> Linux. In support of this we have updated the dedicated server and 
>>>> converted it to using the new Steampipe system. You can access the new 
>>>> version via Steampipe right now, it remains network compatible with older 
>>>> clients.
>>>>
>>>> To access the beta please follow the steamcmd instructions on our 
>>>> developer wiki, https://developer.valvesoftware.com/wiki/SteamCMD, 
>>>> Counter-Strike 1.6 dedicated server is currently available as appid 90 
>>>> (and will continue to use this appid after full release).
>>>>
>>>> The changes in this version are numerous (and some fixes are still in 
>>>> progress, I am looking at you redirect servers....). Under Linux we have 
>>>> moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS 
>>>> toolchain, so please do test these binaries on your machine.
>>>>
>>>> - Alfred
>>>>
>>>> _______________________________________________
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>>>>
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>>>
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>>
>>
>> --
>> Поздрави,
>> Антони Стоянов
>>
>> _______________________________________________
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>
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--
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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