Each game's dedicated server will have a new AppID. I've updated this wiki page with the assigned numbers:
https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files -----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Friday, March 08, 2013 8:51 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory TF2 Beta update released Will the final server use the same appid (229830), or will it have a different one? Also, will different OB games be using different appids or will they be using steamcmd's +app_set_config directive to specify which game it is like Counter-Strike: Condition Zero does for appid 90 for goldsrc? On Fri, Mar 8, 2013 at 10:52 AM, Fletcher Dunn <fletch...@valvesoftware.com> wrote: > I think this might actually be possible. (Cannot confirm for sure.) > Somebody ought to give it a try and see what happens (when the server is > released, that is). Just delete the directory with the name that's a big > hash, and then run an update (make sure to specify "validate") which will > validate all the files. > > But just a reminder that there won't be a stampede. We'll give people plenty > of time to download and configure their server. > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of > Abdulrahman Abdulkawi > Sent: Friday, March 08, 2013 7:20 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Mandatory TF2 Beta update released > > How would one go from using the TF2 Beta installation as a non-beta TF2 > server for when SteamPipe is released. I'm hoping to do this to avoid having > to download all the files during the stampede. > >> From: fletch...@valvesoftware.com >> To: hlds_linux@list.valvesoftware.com >> Date: Wed, 6 Mar 2013 22:31:42 +0000 >> Subject: Re: [hlds_linux] Mandatory TF2 Beta update released >> >> No support for downloading VPK's from the server right now. >> The fastdownload server doesn't know how to work with VPK's, either. >> We're stuck with loose files for now for files downloaded from the server. >> >> -----Original Message----- >> From: hlds_linux-boun...@list.valvesoftware.com >> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle >> Sanderson >> Sent: Wednesday, March 06, 2013 2:06 PM >> To: Half-Life dedicated Linux server mailing list >> Subject: Re: [hlds_linux] Mandatory TF2 Beta update released >> >> What about manually shipping VPKs (server side) without the workshop? Can we >> package all of our static assets into a VPK (models/sounds/etc)? >> >> Thanks, >> Kyle. >> On 6 Mar 2013 16:51, "Fletcher Dunn" <fletch...@valvesoftware.com> wrote: >> >> > Workshop integration is something we want to do in the future, but >> > it's not part of the immediate task list. >> > >> > -----Original Message----- >> > From: hlds_linux-boun...@list.valvesoftware.com [mailto: >> > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Erik-jan >> > Riemers >> > Sent: Wednesday, March 06, 2013 1:38 PM >> > To: Half-Life dedicated Linux server mailing list >> > Subject: Re: [hlds_linux] Mandatory TF2 Beta update released >> > >> > Any word on how the client will know if a vpk is "newer" and >> > redownloads it? There was word on a text file included in the vpk, or did >> > I miss that? >> > >> > -----Original Message----- >> > From: hlds_linux-boun...@list.valvesoftware.com >> > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of >> > Fletcher Dunn >> > Sent: woensdag 6 maart 2013 21:24 >> > To: Half-Life dedicated Win32 server mailing list ( >> > h...@list.valvesoftware.com); Half-Life dedicated Linux server >> > mailing list (hlds_linux@list.valvesoftware.com); >> > hlds_annou...@list.valvesoftware.com >> > Subject: [hlds_linux] Mandatory TF2 Beta update released >> > >> > Thanks again to those who have been testing. This update is around >> > 100MB download. >> > >> > Team Fortress 2 Beta: >> > * Synced with latest changes from release game >> > * Moved several more files into VPK >> > * Further load time optimizations >> > * Basic implementation of sv_pure working using signed VPK files. >> > See tf/cfg/pure_server_whitelist_base.txt for more details. >> > * VPK tool: Added RSA public/private key generation and signing >> > functionality. (Only on Windows.) >> > >> > Known issues: >> > * Clients mounting custom VPK's might still get kicked when >> > connecting to pure servers. >> > * RSA key signing not working on Windows version of VPK tool. >> > * Linux/OSX clients might fail to connect to pure server. >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> > archives, please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> > archives, please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> > archives, please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux