Maps can also live in custom/maps?
On Thu, Mar 14, 2013 at 5:45 PM, Kyle Sanderson <[email protected]> wrote: > Just to clarify, we still need custom assets (decals and what not) on the > actual server? Is there any chance we can also take advantage of the disk > space savings that come with the change to VPKs? Or does it only work > because the clients already have the assets? If the file is missing from > the client (and doesn't exist on the server), can they still pull it down > off of the fastdl? > > Thanks, > Kyle. > On 14 Mar 2013 09:27, "Fletcher Dunn" <[email protected]> wrote: > > > >My mod uses a bunch of custom things (models/materials). Should those be > > in a .vpk or can I keep it as it, where client gets it from my FastDL? > > > > The FastDL server server doesn't work with VPK's. (Currently.) VPK's > are > > really ideal for client-side mods. I think the simplest thing to do that > > fits in with the design of the new filesystem conventions is to put your > > mod files under the "custom" directory, loose on disk. People have > figured > > out how to do this on the TF beta. > > > > It is still possible to just drop files loose on disk in the game tree, > > and if that works for you, you can keep doing it. > > > > >How different would these SteamPipe betas be compared to the actual > > SteamPipe release? > > Almost identical. > > > > >Is it safe to assume no more updates until SteamPipe is live? > > No, we might need to update the non-beta versions of the game. > > > > -----Original Message----- > > From: [email protected] [mailto: > > [email protected]] On Behalf Of List User > > Sent: Thursday, March 14, 2013 9:00 AM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] [hlds_linux] Day of Defeat:Source SteamPipe dedicated > > server and client beta released > > > > Thank you Fletcher, I run a highly custom server for CSS, so it's very > > important to me. > > > > Questions: > > My mod uses a bunch of custom things (models/materials). Should those be > > in a .vpk or can I keep it as it, where client gets it from my FastDL? > > How different would these SteamPipe betas be compared to the actual > > SteamPipe release? > > Is it safe to assume no more updates until SteamPipe is live? > > On 3/14/2013 11:35 AM, Fletcher Dunn wrote: > > > A CS:S beta will be coming very soon. We will probably not use the > CS:S > > beta (the one that's a different app). But we will release a beta, using > > SteamPipe's beta feature. > > > > > > -----Original Message----- > > > From: [email protected] [mailto: > > [email protected]] On Behalf Of ics > > > Sent: Wednesday, March 13, 2013 11:41 PM > > > To: Half-Life dedicated Linux server mailing list > > > Subject: Re: [hlds_linux] Day of Defeat:Source SteamPipe dedicated > > server and client beta released > > > > > > Someone from Valve said that they will be moving one game to SteamPipe > > first before TF2. DOD Source is close enough to TF2 in engine (as update > > hits dods, hl2dm and tf2 at the same time engine wise) so they see how it > > goes with that first before doing it for larger playerbase (TF2). CSS > will > > follow later. > > > > > > Just wait but don't hold your breath too long. > > > > > > -ics > > > > > > Denis Eliseev kirjoitti: > > >> ^This > > >> And how about moving CS:S Beta (260) to SteamPipe for testing? > > >> > > >> 14.03.2013, 10:07, "Molnár László" <[email protected]>: > > >>> Hy > > >>> > > >>> Any news on when will be Counter-Strike Source migrated to steampipe? > > >>> > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

