I'll just throw this out there in reference to the earlier spat about wahh
mines not working yours is stop gloating - why do you continue to use
centos to host srcds instances after how many times it's been broken on
there?

Literally every 3rd or 4th patch someone complains that srcds got broken on
centos. Valve tests on and runs ubuntu and there's never been a single
problem for anyone who also runs ubuntu, why do you continue to willingly
run an OS that you know there will be problems with?


On Wed, Aug 28, 2013 at 3:19 PM, Eric Smith <er...@valvesoftware.com> wrote:

> Yes, we're working on that now.
>
> -Eric
>
>
> From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] On Behalf Of Seyhan AKDENIZ
> Sent: Tuesday, August 27, 2013 7:36 PM
> To: h...@list.valvesoftware.com
> Cc: hlds_annou...@list.valvesoftware.com;
> hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds] Mandatory TF2 update released
>
> Should we expect a hot fix for Linux startup fails. Eric?
>
> > From: dillbat...@gmail.com<mailto:dillbat...@gmail.com>
> > Date: Tue, 27 Aug 2013 19:19:17 -0700
> > To: h...@list.valvesoftware.com<mailto:h...@list.valvesoftware.com>
> > CC: hlds_annou...@list.valvesoftware.com<mailto:
> hlds_annou...@list.valvesoftware.com>; h...@list.valvesoftware.com<mailto:
> h...@list.valvesoftware.com>; hlds_linux@list.valvesoftware.com<mailto:
> hlds_linux@list.valvesoftware.com>
> > Subject: Re: [hlds] Mandatory TF2 update released
> >
> > Update worked great for me. Thanks Eric!
> >
> > Sent from my iPhone
> >
> > On Aug 27, 2013, at 5:18 PM, Eric Smith <er...@valvesoftware.com<mailto:
> er...@valvesoftware.com>> wrote:
> >
> > > We've released a mandatory update for TF2. The notes for the update
> are below. The new version is 1884404.
> > >
> > > -Eric
> > >
> > > --------------------------
> > >
> > > - Added Chemistry Sets as a bonus drop. Chemistry Sets are recipe
> items that have varying inputs and varying outputs. You can complete a
> Chemistry Set by fulfilling all of its inputs, which will then give you the
> items it has listed in its outputs.
> > > - The in-game player status panel has been updated to show an animated
> image of your character with their current loadout
> > > - Can be disabled in Advanced Options
> > > - Added Romevision sharing: anyone playing Mann vs. Machine on the
> same server with an owner of the Hardy Laurel can now opt-in to Romevision
> > > - Manage your Romevision preference in the Advanced Options dialog
> > > - Fixed a bug that would prevent Jarate and Mad Milk from applying to
> all targets within range
> > > - Fixed a bug that would cause the Marked For Death icon to stay in
> the world after the owning player died
> > > - Fixed a bug that would allow Spies to exploit the Kunai's higher
> overheal limit
> > > - Fixed a bug that prevented the Medigun's "Share Power Ups" upgrade
> from working correctly in Mann vs. Machine mode
> > > - Fixed a bug that would cause the last few characters of text to be
> lost when copying text from input fields
> > > - Fixed a client sv_cheats exploit related to the commentary dialog
> > > - Fixed a problem that would cause the shotgun shell model to appear
> incorrectly third-person when using the Family Business
> > > - Improved bot pathing behavior around ramps
> > > - Bots can now reflect energy-based projectiles
> > > - Fixed incorrect alpha in the backpack images for the Valley Forge
> and the Founding Father
> > > - The Foppish Physician and the Distinguished Rogue are now paintable
> and are team-colored by default
> > > - Added server log entries for jarate_attack and milk_attack when
> using Jarate, Mad Milk, or the Sydney Sleeper
> > > - Fixed using an incorrect path for downloaded custom player sounds
> > > - Fixed duplicate support/mission icons in the Mann vs. Machine HUD
> > > - Don't allow players without admin access on the server to use the
> various entity-creating commands to create point_servercommand entities
> > > - Updated cp_egypt_final
> > > - Fixed players building inside of Blu's first spawn
> > > - Updated cp_manor_event
> > > - Fixed players building in rafters
> > > - Updated cp_mountainlab
> > > - Fixed clip brush exploit above hallway leading toward final cap
> > > - Fixed exploit where players could be trapped in small space near
> final cap using teleporters
> > > - Updated plr_hightower
> > > - Added nobuild to cliff bottom to prevent engineers building in the
> kill volume
> > > - Updated the localization files
> > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to