Hey,

are you using ZFS on linux?
I had the same problem, steamcmd failed to update the server. It works
only on my ext4 partition for some reason.
Maybe it is a combination of ZFS on linux and the fix for the dirty cow
bug: https://dirtycow.ninja/


On 26.10.2016 17:08, Charles Huber wrote:
> Hrm, still startup looping:
>
> WARNING: No map specified! Server may not heartbeat.
> Auto detecting CPU
> Using default binary: ./srcds_linux
> Server will auto-restart if there is a crash.
> Updating server using Steam.
> ----------------------------
> Redirecting stderr to '/home/gameserver/Steam/logs/stderr.txt'
> Looks like steam didn't shutdown cleanly, scheduling immediate update check
> [  0%] Checking for available updates...
> [----] Verifying installation...
> Steam Console Client (c) Valve Corporation
> -- type 'quit' to exit --
> Loading Steam API...Created shared memory when not owner
> SteamController_Shared_mem
> OK.
> login anonymous
>
> Connecting anonymously to Steam Public...Logged in OK
> Waiting for license info...OK
> force_install_dir ./tf2
> app_update 232250 validate
>  Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
> be called with a cubData value that is a multiple of the sector size
> when using unbuffered IO
> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
> be called with a cubData value that is a multiple of the sector size
> when using unbuffered IO
>  Update state (0x81) committing, progress: 100.00 (180409744 / 180411440)
> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
> be called with a cubData value that is a multiple of the sector size
> when using unbuffered IO
> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
> be called with a cubData value that is a multiple of the sector size
> when using unbuffered IO
> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
> be called with a cubData value that is a multiple of the sector size
> when using unbuffered IO
> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
> be called with a cubData value that is a multiple of the sector size
> when using unbuffered IO
> depotreconstruct.cpp (490) : Assertion Failed: pInfo->nNumWritesFinished > 0
> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
> be called with a cubData value that is a multiple of the sector size
> when using unbuffered IO
> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
> be called with a cubData value that is a multiple of the sector size
> when using unbuffered IO
>  Update state (0x81) committing, progress: 99.97 (180357888 / 180411440)
>  Update state (0x81) committing, progress: 99.97 (180357888 / 180411440)
>  Update state (0x81) committing, progress: 99.97 (180357888 / 180411440)
> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
> be called with a cubData value that is a multiple of the sector size
> when using unbuffered IO
> Error! App '232250' state is 0x606 after update job.
> Redirecting stderr to '/home/gameserver/Steam/logs/stderr.txt'
>
>
>
>
> On Tue, Oct 25, 2016 at 3:26 PM, Eric Smith <er...@valvesoftware.com> wrote:
>> We've released a mandatory update for Team Fortress 2. The notes for the 
>> update are below. The new version is 3666413.
>>
>> -Eric
>>
>> --------------------------------------------------
>>
>> - Extended Scream Fortress VIII to run through November 16th, 2016
>> - Fixed a problem causing some players to receive the incorrect number of 
>> Merasmissions
>>         - Players should receive one Scream Fortress VIII Merasmission per 
>> day of the event, for a maximum possible of seven as of today
>>         - Players who received too few Merasmissions will be able to quickly 
>> catch up to the intended amount
>>         - A small number of players who received too many Merasmissions will 
>> not receive any for the next few days
>> - Fixed the Tome of Merasmissions displaying an erroneous maximum number
>>         - All players will have the opportunity to receive twenty-six 
>> Merasmissions during this year's event, regardless of number of 
>> Merasmissions completed in previous years
>> - Fixed a small number of unusuals that did not have the proper displayed 
>> quality (unique (golden name) instead of unusual (purple name))
>> - Updated the model/materials for The El Paso Poncho
>> - Fixed not seeing the correct display name for featured community maps 
>> (example: pl_fifthcurve_event vs. Brimstone)
>> - Updated the localization files
>> - Updated mvm_ghost_town to fix error models in the spawn rooms
>> - Updated pl_fifthcurve_event (Brimstone)
>>         - Fixed RED players getting inside BLU's 2nd forward spawn
>>         - Fixed skull's teeth in hell being non-solid
>>         - Fixed hell's coffin tune and tiny spell song sometimes playing to 
>> the next round from previous round
>>         - Fixed some players dropping into hell's lava in rare cases
>>         - Fixed big pumpkin in RED 2nd base being non-solid
>> - Updated pd_pit_of_death_event
>>         - Fixed an exploit which allowed players to enter the enemy spawn
>>         - Fixed enemy players teleported to the Underworld spawning in one 
>> another
>>         - Fixed finale particles not being drawn from certain distances
>>         - Fixed certain overlays not rendering
>>         - Increased damage over time dealt in the Underworld
>>         - Added climbable props to the platforms near mid
>>         - Added a nobuild to the area surrounding the portal
>>         - Added signs in spawns to make the second door more obvious
>>         - Adjusted respawn times so that the losing team will respawn faster
>>         - Adjusted health, ammo, and spellbooks around the map
>>         - Changed the Underworld buff to use the Purgatory buff from Eyeaduct
>>         - Players killed during the finale will now turn into ghosts
>>         - Decreased score limit from 5 to 4 points per player
>>
>> _______________________________________________
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