Yup, I have the servers installed on a ZoL volume too, thanks for the confirmation!
On Wed, Oct 26, 2016 at 11:05 AM, Jan <j...@jabra-server.net> wrote: > Hey, > > are you using ZFS on linux? > I had the same problem, steamcmd failed to update the server. It works > only on my ext4 partition for some reason. > Maybe it is a combination of ZFS on linux and the fix for the dirty cow > bug: https://dirtycow.ninja/ > > > On 26.10.2016 17:08, Charles Huber wrote: >> Hrm, still startup looping: >> >> WARNING: No map specified! Server may not heartbeat. >> Auto detecting CPU >> Using default binary: ./srcds_linux >> Server will auto-restart if there is a crash. >> Updating server using Steam. >> ---------------------------- >> Redirecting stderr to '/home/gameserver/Steam/logs/stderr.txt' >> Looks like steam didn't shutdown cleanly, scheduling immediate update check >> [ 0%] Checking for available updates... >> [----] Verifying installation... >> Steam Console Client (c) Valve Corporation >> -- type 'quit' to exit -- >> Loading Steam API...Created shared memory when not owner >> SteamController_Shared_mem >> OK. >> login anonymous >> >> Connecting anonymously to Steam Public...Logged in OK >> Waiting for license info...OK >> force_install_dir ./tf2 >> app_update 232250 validate >> Update state (0x3) reconfiguring, progress: 0.00 (0 / 0) >> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must >> be called with a cubData value that is a multiple of the sector size >> when using unbuffered IO >> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must >> be called with a cubData value that is a multiple of the sector size >> when using unbuffered IO >> Update state (0x81) committing, progress: 100.00 (180409744 / 180411440) >> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must >> be called with a cubData value that is a multiple of the sector size >> when using unbuffered IO >> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must >> be called with a cubData value that is a multiple of the sector size >> when using unbuffered IO >> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must >> be called with a cubData value that is a multiple of the sector size >> when using unbuffered IO >> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must >> be called with a cubData value that is a multiple of the sector size >> when using unbuffered IO >> depotreconstruct.cpp (490) : Assertion Failed: pInfo->nNumWritesFinished > 0 >> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must >> be called with a cubData value that is a multiple of the sector size >> when using unbuffered IO >> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must >> be called with a cubData value that is a multiple of the sector size >> when using unbuffered IO >> Update state (0x81) committing, progress: 99.97 (180357888 / 180411440) >> Update state (0x81) committing, progress: 99.97 (180357888 / 180411440) >> Update state (0x81) committing, progress: 99.97 (180357888 / 180411440) >> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must >> be called with a cubData value that is a multiple of the sector size >> when using unbuffered IO >> Error! App '232250' state is 0x606 after update job. >> Redirecting stderr to '/home/gameserver/Steam/logs/stderr.txt' >> >> >> >> >> On Tue, Oct 25, 2016 at 3:26 PM, Eric Smith <er...@valvesoftware.com> wrote: >>> We've released a mandatory update for Team Fortress 2. The notes for the >>> update are below. The new version is 3666413. >>> >>> -Eric >>> >>> -------------------------------------------------- >>> >>> - Extended Scream Fortress VIII to run through November 16th, 2016 >>> - Fixed a problem causing some players to receive the incorrect number of >>> Merasmissions >>> - Players should receive one Scream Fortress VIII Merasmission per >>> day of the event, for a maximum possible of seven as of today >>> - Players who received too few Merasmissions will be able to >>> quickly catch up to the intended amount >>> - A small number of players who received too many Merasmissions >>> will not receive any for the next few days >>> - Fixed the Tome of Merasmissions displaying an erroneous maximum number >>> - All players will have the opportunity to receive twenty-six >>> Merasmissions during this year's event, regardless of number of >>> Merasmissions completed in previous years >>> - Fixed a small number of unusuals that did not have the proper displayed >>> quality (unique (golden name) instead of unusual (purple name)) >>> - Updated the model/materials for The El Paso Poncho >>> - Fixed not seeing the correct display name for featured community maps >>> (example: pl_fifthcurve_event vs. Brimstone) >>> - Updated the localization files >>> - Updated mvm_ghost_town to fix error models in the spawn rooms >>> - Updated pl_fifthcurve_event (Brimstone) >>> - Fixed RED players getting inside BLU's 2nd forward spawn >>> - Fixed skull's teeth in hell being non-solid >>> - Fixed hell's coffin tune and tiny spell song sometimes playing to >>> the next round from previous round >>> - Fixed some players dropping into hell's lava in rare cases >>> - Fixed big pumpkin in RED 2nd base being non-solid >>> - Updated pd_pit_of_death_event >>> - Fixed an exploit which allowed players to enter the enemy spawn >>> - Fixed enemy players teleported to the Underworld spawning in one >>> another >>> - Fixed finale particles not being drawn from certain distances >>> - Fixed certain overlays not rendering >>> - Increased damage over time dealt in the Underworld >>> - Added climbable props to the platforms near mid >>> - Added a nobuild to the area surrounding the portal >>> - Added signs in spawns to make the second door more obvious >>> - Adjusted respawn times so that the losing team will respawn faster >>> - Adjusted health, ammo, and spellbooks around the map >>> - Changed the Underworld buff to use the Purgatory buff from >>> Eyeaduct >>> - Players killed during the finale will now turn into ghosts >>> - Decreased score limit from 5 to 4 points per player >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux