Yup, I have the servers installed on a ZoL volume too, thanks for the
confirmation!

On Wed, Oct 26, 2016 at 11:05 AM, Jan <j...@jabra-server.net> wrote:
> Hey,
>
> are you using ZFS on linux?
> I had the same problem, steamcmd failed to update the server. It works
> only on my ext4 partition for some reason.
> Maybe it is a combination of ZFS on linux and the fix for the dirty cow
> bug: https://dirtycow.ninja/
>
>
> On 26.10.2016 17:08, Charles Huber wrote:
>> Hrm, still startup looping:
>>
>> WARNING: No map specified! Server may not heartbeat.
>> Auto detecting CPU
>> Using default binary: ./srcds_linux
>> Server will auto-restart if there is a crash.
>> Updating server using Steam.
>> ----------------------------
>> Redirecting stderr to '/home/gameserver/Steam/logs/stderr.txt'
>> Looks like steam didn't shutdown cleanly, scheduling immediate update check
>> [  0%] Checking for available updates...
>> [----] Verifying installation...
>> Steam Console Client (c) Valve Corporation
>> -- type 'quit' to exit --
>> Loading Steam API...Created shared memory when not owner
>> SteamController_Shared_mem
>> OK.
>> login anonymous
>>
>> Connecting anonymously to Steam Public...Logged in OK
>> Waiting for license info...OK
>> force_install_dir ./tf2
>> app_update 232250 validate
>>  Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
>> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
>> be called with a cubData value that is a multiple of the sector size
>> when using unbuffered IO
>> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
>> be called with a cubData value that is a multiple of the sector size
>> when using unbuffered IO
>>  Update state (0x81) committing, progress: 100.00 (180409744 / 180411440)
>> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
>> be called with a cubData value that is a multiple of the sector size
>> when using unbuffered IO
>> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
>> be called with a cubData value that is a multiple of the sector size
>> when using unbuffered IO
>> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
>> be called with a cubData value that is a multiple of the sector size
>> when using unbuffered IO
>> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
>> be called with a cubData value that is a multiple of the sector size
>> when using unbuffered IO
>> depotreconstruct.cpp (490) : Assertion Failed: pInfo->nNumWritesFinished > 0
>> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
>> be called with a cubData value that is a multiple of the sector size
>> when using unbuffered IO
>> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
>> be called with a cubData value that is a multiple of the sector size
>> when using unbuffered IO
>>  Update state (0x81) committing, progress: 99.97 (180357888 / 180411440)
>>  Update state (0x81) committing, progress: 99.97 (180357888 / 180411440)
>>  Update state (0x81) committing, progress: 99.97 (180357888 / 180411440)
>> ../tier1/fileio.cpp (3897) : Assertion Failed: CFileReader::Read must
>> be called with a cubData value that is a multiple of the sector size
>> when using unbuffered IO
>> Error! App '232250' state is 0x606 after update job.
>> Redirecting stderr to '/home/gameserver/Steam/logs/stderr.txt'
>>
>>
>>
>>
>> On Tue, Oct 25, 2016 at 3:26 PM, Eric Smith <er...@valvesoftware.com> wrote:
>>> We've released a mandatory update for Team Fortress 2. The notes for the 
>>> update are below. The new version is 3666413.
>>>
>>> -Eric
>>>
>>> --------------------------------------------------
>>>
>>> - Extended Scream Fortress VIII to run through November 16th, 2016
>>> - Fixed a problem causing some players to receive the incorrect number of 
>>> Merasmissions
>>>         - Players should receive one Scream Fortress VIII Merasmission per 
>>> day of the event, for a maximum possible of seven as of today
>>>         - Players who received too few Merasmissions will be able to 
>>> quickly catch up to the intended amount
>>>         - A small number of players who received too many Merasmissions 
>>> will not receive any for the next few days
>>> - Fixed the Tome of Merasmissions displaying an erroneous maximum number
>>>         - All players will have the opportunity to receive twenty-six 
>>> Merasmissions during this year's event, regardless of number of 
>>> Merasmissions completed in previous years
>>> - Fixed a small number of unusuals that did not have the proper displayed 
>>> quality (unique (golden name) instead of unusual (purple name))
>>> - Updated the model/materials for The El Paso Poncho
>>> - Fixed not seeing the correct display name for featured community maps 
>>> (example: pl_fifthcurve_event vs. Brimstone)
>>> - Updated the localization files
>>> - Updated mvm_ghost_town to fix error models in the spawn rooms
>>> - Updated pl_fifthcurve_event (Brimstone)
>>>         - Fixed RED players getting inside BLU's 2nd forward spawn
>>>         - Fixed skull's teeth in hell being non-solid
>>>         - Fixed hell's coffin tune and tiny spell song sometimes playing to 
>>> the next round from previous round
>>>         - Fixed some players dropping into hell's lava in rare cases
>>>         - Fixed big pumpkin in RED 2nd base being non-solid
>>> - Updated pd_pit_of_death_event
>>>         - Fixed an exploit which allowed players to enter the enemy spawn
>>>         - Fixed enemy players teleported to the Underworld spawning in one 
>>> another
>>>         - Fixed finale particles not being drawn from certain distances
>>>         - Fixed certain overlays not rendering
>>>         - Increased damage over time dealt in the Underworld
>>>         - Added climbable props to the platforms near mid
>>>         - Added a nobuild to the area surrounding the portal
>>>         - Added signs in spawns to make the second door more obvious
>>>         - Adjusted respawn times so that the losing team will respawn faster
>>>         - Adjusted health, ammo, and spellbooks around the map
>>>         - Changed the Underworld buff to use the Purgatory buff from 
>>> Eyeaduct
>>>         - Players killed during the finale will now turn into ghosts
>>>         - Decreased score limit from 5 to 4 points per player
>>>
>>> _______________________________________________
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>
>
>
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