Just tested it and still works for my servers, I am using this in my server.cfg

// Location of where all files are downloaded from when the client needs them
sv_allowdownload 1
sv_allowupload 1
sv_downloadurl "http://127.0.0.1/~mb/files/cstrike";

So use http (no https) and IP-address instead of hostname.

Regards,

Marcel



On 08/06/2024 02:21, Mecha Weasel wrote:

I noticed today that when reconnecting from a new client to my HL1 servers, that downloads do not appear to be coming-down via FastDL?

I set this up a long time ago and worked (probably literally for years).
I am not sure when it stopped working.
Maybe with the 25 anniversary update?

I checked:
* Server CVAR: sv_downloadurl is set to the correct URL still.
* Web-Site: The content is in the same file structure as before, matching the game/mod's sub-folder structure (sounds sub-folder, maps sub-folder, models sub-folder, etc.). * Web-Site: I can browse to the URL used in sv_downloadurl and everything is in place - in the expected sub-folders, etc.

------------------------------------------------------------------------

Contact Information ...
*Discord:* weasel.steamid.155
*E-Mail:* [email protected] (AKA [email protected])
*Steam Profile:* https://steamcommunity.com/id/Weasel/
*Steam Group:* https://steamcommunity.com/groups/WeaselsLair/

------------------------------------------------------------------------


_______________________________________________

To unsubscribe, edit your list preferences, or view the list archives,

please visit:

https://list.valvesoftware.com/

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/

Reply via email to