Just tested it and still works for my servers, I am using this in my
server.cfg
// Location of where all files are downloaded from when the client needs
them
sv_allowdownload 1
sv_allowupload 1
sv_downloadurl "http://127.0.0.1/~mb/files/cstrike"
So use http (no https) and IP-address instead of hostname.
Regards,
Marcel
On 08/06/2024 02:21, Mecha Weasel wrote:
I noticed today that when reconnecting from a new client to my HL1
servers, that downloads do not appear to be coming-down via FastDL?
I set this up a long time ago and worked (probably literally for years).
I am not sure when it stopped working.
Maybe with the 25 anniversary update?
I checked:
* Server CVAR: sv_downloadurl is set to the correct URL still.
* Web-Site: The content is in the same file structure as before,
matching the game/mod's sub-folder structure (sounds sub-folder, maps
sub-folder, models sub-folder, etc.).
* Web-Site: I can browse to the URL used in sv_downloadurl and
everything is in place - in the expected sub-folders, etc.
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