Thanks, will definitely try that!
Also noticed recently, it might not be working for my CS 1.6 servers either.
Suddenly custom downloads are taking forever.


------------------------------

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------------------------------




On Sat, Jun 8, 2024 at 2:09 AM Marcel Beringer - ruffneck at geforce.nl
(via hlds_linux list) <hlds_linux@list.valvesoftware.com> wrote:

> Last year I encountered the same issue that my sv_downloadurl stopped
> working. When I changed the FQDN to the IP-address it worked again, so
> somewhere an hlds update caused that (I think).
>
> Regards,
>
> Marcel
>
>
> On 08/06/2024 09:48, Mecha Weasel wrote:
>
> Interestingly I am using an FQDN instead of the IP address directly
> (always have actually), but I will tinker with that and take a look at
> logging on the web-server side.
>
> Thanks for the help!
>
>
> ------------------------------
>
> Contact Information ...
> *Discord:* weasel.steamid.155
> *E-Mail:* wea...@weaselslair.com (AKA weasel.steamid....@gmail.com)
> *Steam Profile:* https://steamcommunity.com/id/Weasel/
> *Steam Group:* https://steamcommunity.com/groups/WeaselsLair/
> ------------------------------
>
>
>
>
> On Fri, Jun 7, 2024 at 11:10 PM Marcel Beringer - ruffneck at geforce.nl
> (via hlds_linux list) <hlds_linux@list.valvesoftware.com> wrote:
>
>> Just tested it and still works for my servers, I am using this in my
>> server.cfg
>>
>> // Location of where all files are downloaded from when the client needs
>> them
>> sv_allowdownload 1
>> sv_allowupload 1
>> sv_downloadurl "http://127.0.0.1/~mb/files/cstrike";
>> <http://127.0.0.1/~mb/files/cstrike>
>>
>> So use http (no https) and IP-address instead of hostname.
>>
>> Regards,
>>
>> Marcel
>>
>>
>>
>> On 08/06/2024 02:21, Mecha Weasel wrote:
>>
>>
>> I noticed today that when reconnecting from a new client to my HL1
>> servers, that downloads do not appear to be coming-down via FastDL?
>>
>> I set this up a long time ago and worked (probably literally for years).
>> I am not sure when it stopped working.
>> Maybe with the 25 anniversary update?
>>
>> I checked:
>> * Server CVAR: sv_downloadurl is set to the correct URL still.
>> * Web-Site: The content is in the same file structure as before, matching
>> the game/mod's sub-folder structure (sounds sub-folder, maps sub-folder,
>> models sub-folder, etc.).
>> * Web-Site: I can browse to the URL used in sv_downloadurl and everything
>> is in place - in the expected sub-folders, etc.
>> ------------------------------
>>
>> Contact Information ...
>> *Discord:* weasel.steamid.155
>> *E-Mail:* wea...@weaselslair.com (AKA weasel.steamid....@gmail.com)
>> *Steam Profile:* https://steamcommunity.com/id/Weasel/
>> *Steam Group:* https://steamcommunity.com/groups/WeaselsLair/
>> ------------------------------
>>
>>
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