You guys should move this to hlmodders, theres probably someone there who
can contribute more to this.

On Thu, Jun 4, 2009 at 7:20 PM, John Sheu <[email protected]> wrote:

> 2009/6/4 tom <[email protected]>
>
> > I'm beginning  to see that the problem is not just how to get 3D vision
> > signal from the game..  it's how you are going to view it.
>
>
> Precisely.  That's where you need the specialized hardware; offset
> rendering
> using two camera viewpoints, for stereoscopic views, is almost trivial,
> especially in the case of the Source SDK where you have such extensive SDK
> access.
>
> -John Sheu
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