It could be that the textures you're using are model textures.  Check to see
if they're named something like "model/texturename".  Textures meant for
models cause issues on brushes.

Dane


On Sat, Sep 5, 2009 at 10:43 PM, M Dawg <[email protected]> wrote:

> Hello I have two separate lighting issues, I am not sure if they are
> related, but I have no idea what could be causing the issues.  First off in
> a certain area any overlay I put seems as if light was shining on it very
> strongly, yet the surrounding area may be dark.  In the same area, when I
> look in a certain general direction the textures on the wall turn black.
>
> Any details necessary I will be happy to provide, I just do not know what
> is
> relevant.  Also, I am a pretty big noob, so I probably made a big mistake
> somewhere but I am not sure where that is exactly.
>
> Thanks
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