Please. expand on the linear panorama stub anyone. I needed to illustrate for myself how the model works, in order to understand how to optimize and build projects.
A 1, 2 3 how-to would be a very useful additon. 2010/5/11 Bruno Postle <br...@postle.net> > > To prememt experimentation (optimizer hasnt produced a linear looking >> thing >> yet, so cant ask the q out of experience...) Are the mumors of a limited >> FOV >> still true? (i.e can we go off to infty in either direction) >> > > It is limited to 180° which is 'infinity' for a rectilinear projection. > However, that's the "panorama camera" limitation, not on the source images. It should be possible to get around just by setting a synthetic smaller FOV of each image, shouldn't it? This will render a smaller scene to be seen by the panorama camera. When doing a panorama of for instance a mural i would expect that you would like to view it in the end as with the perspective of a normal lens, i.e. 60-50degrees, for not to get any WA distortion. A ultra wide angle rectilinear could be something below 90deg to put things into perspective. 180deg will be very distorted in the rectilinear projection. Cheers O -- You received this message because you are subscribed to the Google Groups "hugin and other free panoramic software" group. A list of frequently asked questions is available at: http://wiki.panotools.org/Hugin_FAQ To post to this group, send email to hugin-ptx@googlegroups.com To unsubscribe from this group, send email to hugin-ptx+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/hugin-ptx