dud...@gmail.com schrieb am Sonntag, 9. April 2023 um 11:16:36 UTC+2:

Hi. Are these numbers applied also to at/nvidia cards or do they apply only 
for other cards not defined? If applied globally tests show no benefit 
having larger dest chunks like 16 + 16 + 8.
More testes shows too high negative numbers will hang processing, while too 
high, as we know corrupts framebuffering.
Question remains. Could code be made more robust removing or changing 
behaviour in this particular place?

You can't simply change randomly numbers and hope that this fixes it. The 
meaning of the number is written directly above the line in the comment.
 

By the way. What is the real cause of the issue here? 

I assume that it reads only the first dest chunk correctly back. The second 
and further one are not correctly read back. But I don't know why it works 
on most systems except the M1 one. Apple must have something special in its 
implementation.

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