On Thu, Jun 3, 2010 at 4:37 AM, Ben Noordhuis <[email protected]> wrote: > Brandon, I'm still not sure why you want to do this inside the Q3A > engine (the stuff that lives in server/*.c). The SDK code is a more > logical place for it, e.g. game/g_active.c or game/g_client.c.
I am pretty sure he has the same problem we have, namely that the Urban Terror game code is not open. :-/ -- |ALPHA| Mad Professor <[email protected]> http://www.urtalphaclan.com/ <><><> Home of El Guapo! _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
