No it does not, but it uses other pin aliases. Of course you have to define nok_xxx aliases when you use the original
Paul On 16 Dec., 11:19, Sebastien Lelong <[email protected]> wrote: > Hi Paul, > > I understand glcd_graphics.jal is for 3310 display. Doesn't it conflict with > existing one > ?http://code.google.com/p/jallib/source/browse/trunk/include/external/... > > Or, is your based on it ? If so, original author should be kept in header... > > Cheers, > Seb > > 2010/12/16 pdhaene <[email protected]> > > > > > > > > > > > Sebastian try: > >http://www.copada.dk/jal/glcd_graphics.jal > >http://www.copada.dk/jal/glcd_graphics_test.jal > > > Paul > > > On 16 Dec., 08:01, Sebastien Lelong <[email protected]> > > wrote: > > > Hi guys, > > > > I'm trying to follow the discussion. I have a 3310 GLCD around, I'll try > > to > > > setup something so I can test some of your code. I don't know yet if I'll > > > have time to help, but at least I should be able to be naive yet picky > > user > > > :) > > > > 2010/12/16 mattschinkel <[email protected]> > > > > > Just some notes after looking at your new code. again, only > > > > suggestions. > > > > > 1. print_char & print_char_i could become one procedure. A constant or > > > > variable (the user can decide in his sample) could set what direction > > > > a character is printed. A constant can tell the library how the font > > > > array is set-up (see my notes above). > > > > By looking at the name and comments, I thought print_char_i printed a > > > inverted char, ie. white over black... > > > > > 2. my glcd is > 256 pixels (240x320), therefore I can't draw anything > > > > in the rest of my screen with your procedures. I had put a fix into > > > > glcd_common (byte*x in var) > > > > 3. Maybe glcd_common_graphics_X01.jal could be renamed and made into > > > > glcd_cache? the current name suggests that it draws graphics (like > > > > line, circle, etc). > > > > I agree ! > > > > > 4. glcd_Nokia_3310_X01.jal, glcd_Samsung_KS0108_X01.jal should have a > > > > procedure like lcd_write_pixel(byte in x,byte in y,byte in color). All > > > > other libraries have this. If all libraries are the same, they can all > > > > use the same procedure to draw things. > > > > I agree again, you'll need to identify primitives and implement them for > > > each GLCD. > > > > Can KS0108 be found in some mobile phone too ? > > > > Cheers, > > > Seb > > > -- > > You received this message because you are subscribed to the Google Groups > > "jallib" group. > > To post to this group, send email to [email protected]. > > To unsubscribe from this group, send email to > > [email protected]<jallib%[email protected]> > > . > > For more options, visit this group at > >http://groups.google.com/group/jallib?hl=en. > > -- > Sébastien Lelonghttp://www.sirloon.nethttp://sirbot.org -- You received this message because you are subscribed to the Google Groups "jallib" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/jallib?hl=en.
