May be you could suspend some of your rendering when resizing? Add a component event listener to the Japplet, and pause your rendering thread - may be it'll help.
Dmitri [EMAIL PROTECTED] wrote:
OK thanks Dmitri. Unfortunately using setIgnoreRepaint() doesn't help. My multithreaded rendering is working very nicely and in some ways is less complex than putting it all in one thread. I think I will just live with the small amount of flickering on resize that I have now.
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