Dola, Use the methods on the Node base-class:
void getLocalToVworld(SceneGraphPath path, Transform3D t) Retrieves the local coordinates to virtual world coordinates transform for the particular path in the scene graph ending with this node. void getLocalToVworld(Transform3D t) Retrieves the local coordinates to virtual world coordinates transform for this node in the scene graph. Sincerely, Daniel Selman -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]]On Behalf Of Dola Woolfe Sent: Friday, January 04, 2002 3:18 PM To: [EMAIL PROTECTED] Subject: Re: Not entirely off-topic Hi, Following up my own message. Is there a way (I'm guessing, yes) to determing the location of the projection of a point given it's 3 real coordinates? If yes, can someone show me how to do this? Thanks! Pavel --- Dola Woolfe <[EMAIL PROTECTED]> wrote: > Hi, > > Suppose I have a cube which I think of as coordinate > axes. Of course, the cube is to be spun, zoomed, > etc. > I want to place labels, ticks, and tick labels next > to > the axes. Matlab, for instance, does a pretty good > job, but not always. > > I have no idea how to calculate where to place the > numbers. Any ideas greatly appreciated! > > Thanks! > > Dola > > __________________________________________________ > Do You Yahoo!? > Send your FREE holiday greetings online! > http://greetings.yahoo.com > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] > and include in the body > of the message "signoff JAVA3D-INTEREST". For > general help, send email to > [EMAIL PROTECTED] and include in the body of the > message "help". __________________________________________________ Do You Yahoo!? Send your FREE holiday greetings online! http://greetings.yahoo.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".