Hi there, I'm trying to implement the collision detection between two Primitive 
spheres, each with their own associated Object properties.

However for some reason when these spheres collide and I try to capture the terminal 
object node with ScreenGraphPath.getObject(), I am being told that the last node is of 
type Shape3D. But when I replace the Primitive sphere with a Shape3D (ColorCube) 
object I can then access my Object propeties with out any problems.

How can I get it SGP.getObject() to recognize my Primitive Sphere? Do I have to set 
any capabilities or so on?

Thanks, Greg.

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