Hi there, I'm trying to implement the collision detection between two Primitive spheres, each with their own associated Object properties.
However for some reason when these spheres collide and I try to capture the terminal object node with ScreenGraphPath.getObject(), I am being told that the last node is of type Shape3D. But when I replace the Primitive sphere with a Shape3D (ColorCube) object I can then access my Object propeties with out any problems. How can I get it SGP.getObject() to recognize my Primitive Sphere? Do I have to set any capabilities or so on? Thanks, Greg. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".