picking performance I'm getting is quite good, which implies lots of frames/second which implies lots of garbage.
Exactly. I've only noticed it using pickCone/pickConeRay and none of the other picking objects, but at the time Kelvin said it a more general issue.
Was there a bug number for this, do you know ?
There was, but I can't find it quickly in my saved emails here. Hopefully Kelvin will jump in with a bug number when he gets into work later. -- Justin Couch http://www.vlc.com.au/~justin/ Java Architect & Bit Twiddler http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
