picking performance I'm getting is quite good, which implies lots of
frames/second which implies lots of garbage.
Exactly. I've only noticed it using pickCone/pickConeRay and none of the
other picking objects, but at the time Kelvin said it a more general issue.

Was there a bug number for this, do you know ?
There was, but I can't find it quickly in my saved emails here.
Hopefully Kelvin will jump in with a bug number when he gets into work
later.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
processes data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
                                              - Greg Bear, Slant
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