Rob Nugent wrote:

I am still getting substantial garbage collection pauses - around 1.5
seconds.
(3) is indeed an offender, but it is only one of a largish number (maybe a
dozen) of allocation sites that are generating what I would term
'significant' garbage.
That's interesting, because we don't see that in any of our code and
we're making the same call, just using rays rather than cone. The one
that we most often see garbage being generated from is the view point
code where it is regenerating the vp projection matrix every frame.
There's an int[] somewhere down in the guts of j3d that is allocated and
gc'd every frame that's really annoying. Been a month or so since I last
traced it, so can't remember the class name.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Java Architect & Bit Twiddler              http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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Neither man nor woman is the measure of all things. Every organism
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                                              - Greg Bear, Slant
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