Hi Bob;
I agree 100% with you about the rate limiting factor being the JavaScript, but 
as you can see, even on an iPad or the last version of iPhone, it's very fast 
for a small/medium sized structure. I think this is what surprised us here so 
much (not totally sure why, with good LOD implemented, we'd need to render 100K 
triangles in real time on a small form factor device). JavaScript 
implementation speed in iOS (and more widely other mobile OSs) has improved by 
leaps and bounds.
As to which is better, iOS or Android-based tablets, I'll pass commenting on. 
What I can say is that in my personal experience, Android is a painfully 
fragmented platform to develop for, but that to a large extent depends on the 
kind of app (BTW, ChemDoodle is a proprietary library not an open source 
application like the WebGL described).
Cheers
Greg.

________________________________
From: Robert Hanson [hans...@stolaf.edu]
Sent: Monday, December 05, 2011 1:04 PM
To: jmol-users@lists.sourceforge.net
Subject: Re: [Jmol-users] Mobile molecular viz via WebGL

That's pretty much called ChemDoodle. It's not the WebGL, it's the JavaScript 
that has to run it that is pretty low power. I have yet to see a large protein 
rendered well, and so far I have not seen 100,000 triangles for a surface 
rendered at all.  My plan is to leave that to others. Frankly, I'll be amazed 
if Apple can survive the competition to their iPad. Flat out, the Android 
tablet I have goes way beyond the iPad in its capabilities and interface (and 
friendliness to developers), and I cannot imagine why one would ever spend so 
much money for an iPad these days.

On Mon, Dec 5, 2011 at 12:29 PM, Quinn, Greg 
<qu...@sdsc.edu<mailto:qu...@sdsc.edu>> wrote:
I saw the notice about Jmol running on Android, which is great news. Wanted to 
mention that for us mobile device folks, WebGL is also moving forward, and 
could be a solution for browser-based mol viz on iOS. I wonder whether 
server-side WebGL and Jmol could be mated in some way - or perhaps a pure Jmol 
port? I've uploaded a couple of brief vids of one such WebGL app/web page 
created by a Japanese researcher, Dr. Takanori Nakane (Kyoto University), 
running on an iPad2 and iPhone4 in a web browser app that has WebGL enabled 
(it's currently not enabled by default on iOS). The WebGL app runs very fast 
indeed:
http://www.youtube.com/watch?v=giB4v0C5WW8
http://www.youtube.com/watch?v=RNbLJM_q1iM

FYI, Dr. Nakane's sourceforge page is at: 
http://webglmol.sourceforge.jp/index-en.html

Cheers
Greg Quinn

------------------------------------------------------------------------------
All the data continuously generated in your IT infrastructure
contains a definitive record of customers, application performance,
security threats, fraudulent activity, and more. Splunk takes this
data and makes sense of it. IT sense. And common sense.
http://p.sf.net/sfu/splunk-novd2d
_______________________________________________
Jmol-users mailing list
Jmol-users@lists.sourceforge.net<mailto:Jmol-users@lists.sourceforge.net>
https://lists.sourceforge.net/lists/listinfo/jmol-users




--
Robert M. Hanson
Professor of Chemistry
St. Olaf College
1520 St. Olaf Ave.
Northfield, MN 55057
http://www.stolaf.edu/people/hansonr
phone: 507-786-3107


If nature does not answer first what we want,
it is better to take what answer we get.

-- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900
------------------------------------------------------------------------------
All the data continuously generated in your IT infrastructure 
contains a definitive record of customers, application performance, 
security threats, fraudulent activity, and more. Splunk takes this 
data and makes sense of it. IT sense. And common sense.
http://p.sf.net/sfu/splunk-novd2d
_______________________________________________
Jmol-users mailing list
Jmol-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/jmol-users

Reply via email to