https://bugs.kde.org/show_bug.cgi?id=360549

--- Comment #21 from Fabian Vogt <fab...@ritter-vogt.de> ---
(In reply to Vlad Zagorodniy from comment #19)
> Created attachment 113108 [details]
> Half pixel correction
> 
> (In reply to Fabian Vogt from comment #18)
> > What about fixing the texture bleeding instead?
> > 
> > AFAICT it is the half-pixel issue. If you can give me a pointer where to
> > look I can give it a try.
> 
> See the attached patch. I hope it will help you.
> 
> What I don't like about that approach is that if there is mipmapping,
> it won't help pretty much.

Indeed. Mipmapping with texture atlases can't ever work correctly, the only
workaround is to increase padding there.

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