Kory Krofft wrote:
> 
> Hi, I am slightly above a novice at linux. I am using Chuck's Dachstein
> lrp for my home network. I am a Road Runner subscriber in a small town
> so I have lots of bandwidth compared to friends in other locations. I
> have been "chosen" to to host several online games for semiprivate
> tournaments and want to be able to use a machine behind the lrp box to
> do it. I have read the IPchains how to and am lost in the syntax. none
> of the How -To's are clear to me what commands to place in which files
> to be able to provide access to a game server on my internal network.
> Please tell me how to do this and explain the commands and syntax so I
> will have some understanding of what they do.
> 
> Thank you,
> 
> Kory Krofft

Scott Best has a very good solution for your situation, take a look at
his echowall.lrp package, makes port forwarding look real easy. Make a
copy of the package and change the name to echowall.tgz and untar the
contents. Take a look at the documentation. Instead of detecting IP
addresses, which can change from time to time, the script uses the MAC
addresses on the network cards. If you want to avoid complex syntax by
editing rules on your own this is the way to go, if you want to run a
variety of servers inside your network. But it can be healthy to
understand how the syntax works, on the way, otherwise it will be
difficult to detect and recognize potential intruders!...  :)

http://freshmeat.net/projects/echowall/
http://leaf.sourceforge.net/devel/sbest/echowall/

A snippit from the documentation on what echowall supports:

Supported services
==================
Version 1.30 of echowall supports all the normal stuff, like
DHCP, DNS, pings, identd, traceroute, etc. In addition, the
collection of user-selectable services that require special 
port-forwarding rules includes:

# --         AIM         (only needed for file-transfer in AIM)
# --         ASHERON     (Microsoft's _Asheron's Call_ game)
# --         BATTLENET   (head-to-head games like Starcraft)
# --         CIPE        (lightweight VPN application)
# --         CUSEEME     (CUSeeMe's videoconferencing software)
# --         DIRECTX     (most every Microsoft game; versions 7 & 8)
# --         DNS         (Domain Name Server)
# --         EF          (EchoFree personal-VPN application)
# --         FTP         (File Transfer Protocol, active-mode)
# --         FW1         (a VPN protocol for Checkpoint's SecureRemote)
# --         HLIFE       (Half-Life and descendant games, eg
CounterStrike)
# --         HTTP, HTTPS (Webserver)
# --         ICQ         (Internet chatting, instant messaging)
# --         IPSEC       (ESP okay. AH works only if firewall is
endpoint.)   
# --         IRC         (Internet Relay Chat for Unix, a-la RFC-1459)
# --         NAPSTER     (you know, Napster)
# --         NET2PHONE   (Net2Phone VoIP service)
# --         NETMEET     (Microsoft Netmeeting, outgoing only)
# --         NEWS        (NNTP News Server)
# --         PASVFTP     (File Transfer Protocol, passive-mode)
# --         PCANYWHERE  (remote control software for Windows)
# --         POP3        (Post-Office Protocol email server)
# --         PPTP        (Windows-VPN, needs ipfwd to handle IP
encapsulation)
# --         QUAKE       (head-to-head 1st person shooting)
# --         SMB         (Samba: Windows-based file and printer sharing)
# --         SMTP        (Email Server)
# --         SSH_DEFAULT (secure shell to standard port) 
# --         SSH_CUSTOM  (secure shell to a user-custom port)
# --         TELNET      (non-secure shell)
# --         UNREAL      (UnReal Tournament)
# --         VNC         (Virtual Network Computer)


-- 
Patrick Benson
Stockholm, Sweden

_______________________________________________
Leaf-user mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/leaf-user

Reply via email to