Also note that player.c doesn't support non-noded models. So if your model doesn't contain any nodes, your model will not be rendered.
Hylke

From: Victor Gerth <[EMAIL PROTECTED]>
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Subject: Re: [Lib3ds-devel] player shows blank window
Date: Wed, 25 Jan 2006 10:54:06 -0700
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Here are my 2cents for debugging your problem.

Off the top of my head, do you have any lights? Is the unit size your model wasconstructed in adequate for your near far clipping on your camera?

mal content wrote:

Using lib3ds 1.2.0, I can't get any output to the screen from 'player'.
I just get a blank, grey, window no matter what model I use. This
occurs on both FreeBSD 6 and OS X 10.3.9.

What exactly am I doing wrong?

I went into the 3D editor that I use (meshworks), created a plain
untextured cube and exported to 3DS. Ran player on the resulting
cube.3ds file and got a blank window. I have also tried other textured
and downloaded models.

3dsdump shows that lib3ds seems to be reading the file correctly,
so where does the problem lie? (Most likely behind the keyboard!)

thanks
a1


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