Hi Dave! I'm not able to apply the patch to the xcode project. Can you send me the full project file.
Thanks, Jan Eric David Rogers wrote: > Here's a patch to make lib3ds build on OS X. I'm using Xcode 2.4.1 and > I didn't update the old project in the xcode directory. The framework > and 3dsplay should build on x86 and ppc as a universal binary. I made a > small change to 3dsplay.c so that it could find the GLUT header on OS X > and also a small change to configure.in so that it could create the > Doxyfile properly. > > I haven't tested it on Windows or Linux but it works great on OS X. > > Dave Rogers > This body part will be downloaded on demand. > > > ------------------------------------------------------------------------ > > This body part will be downloaded on demand. > > > ------------------------------------------------------------------------ > > This body part will be downloaded on demand. ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ lib3ds-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
