Hi Dave!

I'm not able to apply the patch to the xcode project. Can you send me 
the full project file.

Thanks,
Jan Eric

David Rogers wrote:
> Here's a patch to make lib3ds build on OS X.  I'm using Xcode 2.4.1 and 
> I didn't update the old project in the xcode directory.  The framework 
> and 3dsplay should build on x86 and ppc as a universal binary.  I made a 
> small change to 3dsplay.c so that it could find the GLUT header on OS X 
> and also a small change to configure.in so that it could create the 
> Doxyfile properly.
> 
> I haven't tested it on Windows or Linux but it works great on OS X.
> 
> Dave Rogers
> This body part will be downloaded on demand.
> 
> 
> ------------------------------------------------------------------------
> 
> This body part will be downloaded on demand.
> 
> 
> ------------------------------------------------------------------------
> 
> This body part will be downloaded on demand.

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