Sure thing,

This includes the patched 3dsplay.c and configure.in as well

Dave
 

On Monday, June 18, 2007, at 01:55AM, "Jan Eric Kyprianidis" <[EMAIL 
PROTECTED]> wrote:
>Hi Dave!
>
>I'm not able to apply the patch to the xcode project. Can you send me 
>the full project file.
>
>Thanks,
>Jan Eric
>
>David Rogers wrote:
>> Here's a patch to make lib3ds build on OS X.  I'm using Xcode 2.4.1 and 
>> I didn't update the old project in the xcode directory.  The framework 
>> and 3dsplay should build on x86 and ppc as a universal binary.  I made a 
>> small change to 3dsplay.c so that it could find the GLUT header on OS X 
>> and also a small change to configure.in so that it could create the 
>> Doxyfile properly.
>> 
>> I haven't tested it on Windows or Linux but it works great on OS X.
>> 
>> Dave Rogers
>> This body part will be downloaded on demand.
>> 
>> 
>> ------------------------------------------------------------------------
>> 
>> This body part will be downloaded on demand.
>> 
>> 
>> ------------------------------------------------------------------------
>> 
>> This body part will be downloaded on demand.
>
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