on startMovie
_global.player = window().new("player.dir")
end
on stopMovie
_global.player.close()
_global.player.forget()
-- _global.player = void
end
While it sounds like you have a resolution for your problem, I
thought it worth pointing out that you have a pointer to your MIAW
stored in a global variable and have commented out the code that
finally disposes with this reference. When you forget() a window you
are simply removing it from the windowList - much the same as (the
windowList).deleteOne(window("player")) might. If you still have a
reference stored in a global variable then the window isn't released
and is still running, even if not visible (you issued close() to it).
This *shouldn't* be causing you problems since the next time you run
your stage movie the global is overwritten, but still it's good
practice to clean up thoroughly after yourself, especially when
you're seeing problems
Cheers,
-Sean.
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