At 09:39 AM 4/23/2002 -0500, you wrote: >>>OH -- one more thing. If you set the cursor to a hand with something >>>like mouseWithin, >>>and then exit the frame where that is being done, the hand might not >>>reset. You'd want to make sure to add this behavior to everything >that >>>changes the cursor: >> >> on endSprite me >> cursor -1 >> end >> >>This will reset the cursor when the frame is exited permanently. >> >>Is it only on mouseWithin? How about mouseUp. MouseEnter and mouseLeave? > >You can set the cursor under pretty much any mouse condition; but it's >important to reset it to the default when the sprite's finished its life >on the Stage (unless you want to keep the cursor in a modified state).
I have managed to reset my cursor by using the code you provided. Thank you. I appreciate this. >>>Well, if there's no change but Director doesn't complain about bad >>>syntax either, then something else is going on. Is it possible that >>>the >"rollover" member is the same as the "normal" member? If they look >>>alike, you wouldn't see a change, after all. >> >>No, there is a state change. > >Then I guess I'm confused here. I was under the impression that you had a >behavior that was supposed to change a sprite when the mouse points to it, >and that this behavior appeared to be malfunctioning or not changing the >sprite. From the above it seems as though you're saying it is changing it. No, sorry to confuse you. Your impression is correct. What I mean is, there is supposed to be a change - the 'rollover' member is a different colour from the 'normal' member . However, maybe you wouldn't call it a state change. I believe that I have used the word incorrectly. Thanks for taking the trouble to reply Noelle [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]