> Easiest thing for me is to simply avoid such oddities by swapping like > member types. >
I've worked on a project where I've placed a number of blank bitmaps on the score and swapped them with text, bitmap, and flash members on the fly based on user action. I've used this in D 7, 8, and 8.5. My bet is that if you try the swapping with a blank bitmap it will work. (This might be a little clumsy though! But u can avoid using puppetsprite.) Regards, Anand Ravi [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]