This used to work without puppetting
sprite(1).member = member("MyText", "Texts") --you see the text of the member on the stage sprite(1).member = member("MyBitmap", "Bitmaps") updateStage --you see the bitmap on the stage
Does it work any better if you swap out members of the same type? I seem to recall that D7 would actually bug out if you swapped a sprite's member type out from under it. I avoid it so I don't know how newer versions behave.
-- Mark A. Boyd Keep-On-Learnin' :)
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