At 19:06 2003-07-29, Slava Paperno wrote:
This used to work without puppetting

sprite(1).member = member("MyText", "Texts")
--you see the text of the member on the stage
sprite(1).member = member("MyBitmap", "Bitmaps")
updateStage
--you see the bitmap on the stage

Does it work any better if you swap out members of the same type? I seem to recall that D7 would actually bug out if you swapped a sprite's member type out from under it. I avoid it so I don't know how newer versions behave.



-- Mark A. Boyd Keep-On-Learnin' :)

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