At 06:58 1/12/01, Pranav Negandhi wrote: >Well...then I guess somethings wrong with my method of sending the >message. In my case nor sprite 0 or sprite -5 or sprite whatever....they >all just dont work....gonna try sendAllSprites tonite now.... As Karina mentioned, make sure the movie is playing. I'll also add that, in D7.02 at least, you need to make sure the behavior is not open in the script editor. This one gets me nearly every day. -- Mark A. Boyd Keep-On-Learnin' :) [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
- RE: <lingo-l> Accessing Frame Script Property vari... Pranav Negandhi
- RE: <lingo-l> Accessing Frame Script Property... Richard Tribe
- Re: <lingo-l> Accessing Frame Script Prop... Ryan Adams
- Re: <lingo-l> Accessing Frame Script ... Bertil Flink
- Re: <lingo-l> Accessing Frame Scr... Bertil Flink
- Re: <lingo-l> Accessing Fram... Jakob Hede Madsen
- RE: <lingo-l> Accessing Frame Script ... Karina Steffens
- Re: <lingo-l> Accessing Frame Scr... Ryan Adams
- Re: <lingo-l> Accessing Frame Script Property... Pranav Negandhi
- RE: <lingo-l> Accessing Frame Script Prop... Mark A. Boyd
- RE: <lingo-l> Accessing Frame Script Property... Galasso, Tina M.
- Re: <lingo-l> Accessing Frame Script Property... Pranav Negandhi
- Re: <lingo-l> Accessing Frame Script Prop... Jakob Hede Madsen
- RE: <lingo-l> Accessing Frame Script Property... Brennan Young
- RE: <lingo-l> Accessing Frame Script Prop... Karina Steffens