Ummm, there were NO bug fixes d6.5
It was the same executable as d6.0.2 with a bunch of new Xtras added
into the box.
Of course d6.0.2 had batches of them ...
-Buzz
At 6:15 PM -0700 6/26/01, R. Bhakti Klein wrote:
>yeah! the sound is fine!
>
>and at least macromedia is consistent. releasing bug fixes for one
>version not as a patch, but in the next paid version. first happened
>with 6.5 as i recall. kinda insidious, if you ask me.
>
>no offense to the fabulously helpful former MM employees who are on
>this list...
>
>--bh
>
>Buzz Kettles wrote:
>>
>> Irv's correct - this was addressed in d8.5
>>
>> And please note:
>>
>> It wasn't a SOUND bug -
>>
>> It was a LOADING bug, that became most obvious while playing a sound,
>> because we humans are so sensitive to sound gaps because sound is
>> continuous media.
>>
>> *a guy who's sick of sound taking the blame*
>>
>> -Buzz
>>
>> At 1:50 PM -0700 6/26/01, Irv Kalb wrote:
>> >You probably don't want to hear this at this late stage in your
>> >production cycle, but ...
>> >
>> >There was a bug in D8 dealing with sound breaking up when Director
>> >loads large graphics. (I ran into this exact problem on my current
>> >project.) The fix was to upgrade to Director 8.5 I was able to
>> >upgrade my whole project without introducing any new problems, so
>> >for me, this worked fine. I don't know if you want to go that route.
>> >
>> >Irv
>> >
>> >At 11:12 PM +0300 6/26/01, Pekka Buttler wrote:
>> >>Hi all... again
>> >>
>> >>You can tell I'm nearing the finishing stages of my current project by the
>> >>fact that I have posted more "help me" messages than usual.
>> >>
>> >>D8 W2000, Duron800, 256 ram, Soundplaster 128PCI
>> >>
>> >>Anyway, the situation is this. I have a sound (wav, 22, 16,
>>mono, preloaded)
>> >>playing in channel 1. The sound is a loopy background thingy...
>> >>
>> >>At one specific point, depending on user interaction I'm updating the
>> >>background image with member("bgimage").filename = ... Now admittedly, the
>> >>image is quite large (Jpg, Optimized huffman 100, 800 X 600 X 24bits). and
>> >>everytime I load a new image, the sound in channel 1 (i have no
>>other sounds
>> >>playing so it might be channelnum independent) cracks,
>>agonizingly clearly.
>> >>
>> ><snip>
>> >--
>> >
>> >Lingo / Director / Shockwave development for all occasions.
>> > (Home-made Lingo cooked up fresh every day just for you.)
>> >
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>
>--
>R. Bhakti Klein
>Educational Software R & D
>http://www.DLWorkshop.net
>••
>Baritone, unaffiliated but open to suggestions...
>•••
>"On Earth, you can only do little things;
>but you can do them with a lot of Love."
> -- Mother Theresa
>
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