Ummm, there were NO bug fixes d6.5
It was the same executable as d6.0.2 with a bunch of new Xtras added 
into the box.

Of course d6.0.2 had batches of them ...

-Buzz

At 6:15 PM -0700 6/26/01, R. Bhakti Klein wrote:
>yeah! the sound is fine!
>
>and at least macromedia is consistent. releasing bug fixes for one
>version not as a patch, but in the next paid version. first happened
>with 6.5 as i recall. kinda insidious, if you ask me.
>
>no offense to the fabulously helpful former MM employees who are on 
>this list...
>
>--bh
>
>Buzz Kettles wrote:
>>
>>  Irv's correct - this was addressed in d8.5
>>
>>  And please note:
>>
>>  It wasn't a SOUND bug -
>>
>>  It was a LOADING bug, that became most obvious while playing a sound,
>>  because we humans are so sensitive to sound gaps because sound is
>>  continuous media.
>>
>>  *a guy who's sick of sound taking the blame*
>>
>>  -Buzz
>>
>>  At 1:50 PM -0700 6/26/01, Irv Kalb wrote:
>>  >You probably don't want to hear this at this late stage in your
>>  >production cycle, but ...
>>  >
>>  >There was a bug in D8 dealing with sound breaking up when Director
>>  >loads large graphics.  (I ran into this exact problem on my current
>>  >project.)    The fix was to upgrade to Director 8.5  I was able to
>>  >upgrade my whole project without introducing any new problems, so
>>  >for me, this worked fine.  I don't know if you want to go that route.
>>  >
>>  >Irv
>>  >
>>  >At 11:12 PM +0300 6/26/01, Pekka Buttler wrote:
>>  >>Hi all... again
>>  >>
>>  >>You can tell I'm nearing the finishing stages of my current project by the
>>  >>fact that I have posted more "help me" messages than usual.
>>  >>
>>  >>D8 W2000, Duron800, 256 ram, Soundplaster 128PCI
>>  >>
>>  >>Anyway, the situation is this. I have a sound (wav, 22, 16, 
>>mono, preloaded)
>>  >>playing in channel 1. The sound is a loopy background thingy...
>>  >>
>>  >>At one specific point, depending on user interaction I'm updating the
>>  >>background image with member("bgimage").filename = ... Now admittedly, the
>>  >>image is quite large (Jpg, Optimized huffman 100, 800 X 600 X 24bits). and
>>  >>everytime I load a new image, the sound in channel 1 (i have no 
>>other sounds
>>  >>playing so it might be channelnum independent) cracks, 
>>agonizingly clearly.
>>  >>
>>  ><snip>
>>  >--
>>  >
>>  >Lingo / Director / Shockwave development for all occasions.
>>  >   (Home-made Lingo cooked up fresh every day just for you.)
>>  >
>>  >[To remove yourself from this list, or to change to digest mode, go to
>>  >http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
>>  >email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
>>  >Lingo-L is for learning and helping with programming Lingo.  Thanks!]
>>
>>  [To remove yourself from this list, or to change to digest mode, go to
>>  http://www.penworks.com/LUJ/lingo-l.cgi  To post messages to the list,
>  > email [EMAIL PROTECTED]  (Problems, email [EMAIL PROTECTED])
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>
>--
>R. Bhakti Klein
>Educational Software R & D
>http://www.DLWorkshop.net
>••
>Baritone, unaffiliated but open to suggestions...
>•••
>"On Earth, you can only do little things;
>but you can do them with a lot of Love."
>                               -- Mother Theresa
>
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