Hey Jason,
go to the archives and read this earlier message at:
[EMAIL PROTECTED]/msg10744.html
that should answer your question.
later,
Rob
Jason Whiting wrote:
> Reading about how Director handles floating point calculations it seems like
> the issues are only when displaying numbers not the actual calculations but
> the script doesn't function at all without hardcoding the number. This leads
> me to belive that Director is using 0 as the solution to
> (1/sprite(2).duration) . Can anyone help here?
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]