Hey Jason,

go to the archives and read this earlier message at:

[EMAIL PROTECTED]/msg10744.html

that should answer your question.

later,

Rob


Jason Whiting wrote:

> Reading about how Director handles floating point calculations it seems like
> the issues are only when displaying numbers not the actual calculations but
> the script doesn't function at all without hardcoding the number. This leads
> me to belive that Director is using 0 as the solution to
> (1/sprite(2).duration) .  Can anyone help here?


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