>The way I'd like to do it is by throwing "live" objects into the 
>canvas, assign various graphic shapes or images to them, and then 
>connect them to the logic through callbacks, events or whatever. The 
>point is that "basic" stuff like catching clicks, handle dragging, 
>control Z order etc, should be handled by the *toolkit*; not 
>application code or custom widgets.

welcome to the {Gtk,Gnome}Canvas.

--p

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