That's flawed logic.

Let's assume we do compensate folks for ideas. Firstly how does one 
differentiate the idea from the actual usage. In that should we just cut a 
blank cheque per idea? - what's the expected amount to be paid and does 
personsA idea get more than personsB idea? More to the point how do we further 
know whether or not personA was inspired by personB's idea (they should get 
compensation). Let's impose a tax & patent system on potential ideas.

Then once the potential becomes reality, in that the ideas are put into the 
runtime and introduced into the worlds install base. Do we then carve out an 
amount for our time in marketing and development? (as those engineers in 
Redmond etc don't work for free) Should we then impose a tax per usage on all 
developers in its use - more to the point, how does one gauge which parts are 
being used and which ones aren't as with a large number of features already in 
place, doesn't mean that everyone's used 100% of them. Oh also we should really 
have this on a context based compensation position, as who's to say FeatureX 
didn't lead to the use of FeatureY and so shouldn't the owners of that feature 
also be compensated?

Now comes the scary part, once this precedent is put in place, than what's to 
say other companies - our competitors - don't fall victim to this model. Next 
thing you know, innovation is starved, software industry spirals down to a 2008 
"good old days" and ideas are bided against on eBay - but then how does one 
really articulate they have the "killer idea"... is it a case of "I have a 
killer idea, bidding starts at 20,000 USD - will tell you once you win bid".

Silky, you appear to think you have the angles all figured out but in reality 
you're not informed.

The Evangelists for example are effectively a workforce self-funded so that you 
- are kept informed via our events, presentations or indirectly via MVP's etc 
that we work closely with. If you wanted to breakdown what part of the Sales 
vs. Marketing component Evangelism falls under, it's in fact marketing (just 
like all Evangelists in all companies worldwide). The idea also behind 
Evangelists are to ensure the customer and business are connected, and that's 
why Evangelists work closely with partners/community.

Frank Arrigo is a prime example of this, try and figure out how he made 
Microsoft millions by connecting people who suddenly got unemployed to 
employers, all so they could keep working on what they loved and chose to do as 
a career.

We aren't a company focused on nickel and diming everyone we see and always 
looking for a quick buck. As that's sure, a short term win but in the end 
long-term loss (buyers remorse happens fast). It's simply a case of build a 
platform & tools, put our best ideas and technology first, pause, take customer 
feedback and look at ways to meet their next wave of expectations (Rinse, 
Lather & repeat).

So...

Anyone else with some ideas around Silverlight 3 and what THEY would LIKE to 
see in it :), my inbox is always open.


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of silky
Sent: Monday, 31 March 2008 1:51 PM
To: listserver@ozsilverlight.com
Subject: Re: [OzSilverlight] Silverlight 3.0 wishlist, now's your chance.

On Mon, Mar 31, 2008 at 1:39 PM, Nick Randolph <[EMAIL PROTECTED]> wrote:
>
> "why should they be the only ones to benefit?" - ummm let me see wrong!

who actually talks like that? anyway, yes, of course the developers
(us) benefit too, but only to a degree. and arguably not as much as
microsoft.

why are you trying to fight me anyway, when all i'm suggesting is that
people offering ideas should be rewarded for their time spent thinking
about and proposing ideas; and the experience they have used to come
to those decisions.

don't pretend that the only reason microsoft has these 'evangelist'
type people is to benefit the community; it's to benefit themselves;
by helping improve their products (good) and make more money for the
company (fine, it's a business after all). so if it makes them money
[the idea] why shouldn't the proposer of the idea get a share? your
argument is because it helps that person too. well fine, if they don't
want the money, then have it given to a charity, but why should ms get
it? if it's an idea they wouldn't have considered otherwise? niceness?
pfft, come on.


> They
> clearly aren't the only ones to benefit.  Every feature that a vendor
> implements of course makes their product more saleable but in the end it is
> us, the consumers that really benefit.  Sure if they were genuinely abusing
> a market position to push products down our throats (no mention of a certain
> company that makes shiny white products) then it would be a different kettle
> of fish.
>
>
>
> If MS could implement even half the features the community suggests we would
> have products that are infinitely better than they are.

no not at all; not all features help, a lot just plain suck and would
make the languages/environments worse.


> Oh, and while we are talking about wishlists - how about dropping Blend
> altogether and just pushing those features back into VS where they belong
> ;-)  At the moment we have what seems a very contrived separation of context
> with designers being able to do developer tasks in Blend while developers
> are unable to do their job without Blend!

--
http://lets.coozi.com.au/

There's not a problem I can't fix, because I can do it in the mix.


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