This is an interesting topic to me.
I tried visualizing the idea of a kickstarter as well. Here's an email I
sent Toby in 2012:
Tobydox,
> Would you be interested in a Kickstarter project for your work on
> LMMS? The idea is to get some of the user's input on what they consider
> important bugs, and to compensate you monetarily (and/or other developers)
> for the hard work.
> Let me know. I already have some interest from some small donors. I know
> people are willing to spend big bucks on commercial software, proposing
> that a fraction of that toward this excellent product I think would be
> well received by the LMMS community. I look forward to hearing back. I have
> some ideas of my own, but I want to see if you are interested in the idea
> first.
He did reply with some useful information, but for the most part it was a
no-go due to the mentoring time required to get a new developer involved.
Two years later we are probably in a better situation as it appears we
have more people active with the codebase making the mentoring process more
possible.
Here was my wish list in 2012:
> Toby,
> My biggest win:
>
> - Allow copy/paste/drag multiple tracks through the song editor (which
> I understand is not a small task).
>
> Also would like to:
>
> - Hire a graphic designer for branding (if that's ok)
>
>
> - Provide enough money to remove the Babylon toolbar prompt from the
> Windows installer (Edit 2014: This has since been removed)
>
> My friends would like:
>
> - Better handling of VST crashes
>
>
> - Better handling of when sound stops working (more complains on
> windows than Linux)
>
> And on my wish list is:
>
> - Easier bug tracking (such as through "report a problem" style menu)
> (Edit 2014: GitHub has helped this a lot)
>
>
> - Mac support (perhaps we would have enough money to fund the purchase
> of a Mac + developer tools). (Edit 2014: Bought the hardware myself, almost
> there)
>
>
> - Portability: Loading third party sound fonts/samples from relative
> paths to home directory between Linux and Windows. (i.e.
> /home/tfino/lmms/samples/piano.sf2 maps to
> C:\Users\tfino\lmms\samples\piano.sf2) (Edit 2014: This has been fixed as
> well)
>
> My motivation comes from a new project where we are working very hard with
> pure LMMS. One collaborator is on Linux, two are on Windows and two are on
> Macintosh.
> I also recently finished doing a technical review for a *LMMS book for
> Packt Publishing*, which has given me a lot of motivation and
> understanding with the LMMS software!
>
I understand nearly none of this addresses a brand new core but this was
before I got actively involved on the developer team. If I were to
recreate this list now, it would be a bit different.
I'd like to make a race car reference here a bit... Although musicBear and
oeai may not be talking about redesigning the motor, the body and paint is
what everyone sees, so their concerns are likely to help get buy-in
regardless of the difficulty or significance.
>From a "how to get developers" perspective... I struggle to get developers
for my personal projects (and I pay very well) so this is a tough task.
Most people won't leave their day job for a contract so they're working
two jobs and one is likely to suffer. Furthermore, you'll need a project
manager to spearhead the campaign too. I don't know if the people we have
currently could manage a project of that size.
I'm very interested to see how this topic develops. :)
-Tres
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