On Tue, Mar 18, 2003 at 05:34:42PM +0100, Andre Poenitz wrote: > Currently we spend some effort to figure out which part of the screen needs > a redraw. This computation costs time.
I am deeply dubious about this. Do you have some proof ? "Working it out" mostly consists of holding a y value, and setting refresh_y to it. Then there is some rather simple screen.C code. > fancy_computation(); where is this code ? Given that opening an inset causes 4 actual redraws + exposes, I think looking at that would be a more obvious way to go ! john