On Tue, Mar 18, 2003 at 05:34:42PM +0100, Andre Poenitz wrote:

> Currently we spend some effort to figure out which part of the screen needs
> a redraw. This computation costs time. 

I am deeply dubious about this. Do you have some proof ?

"Working it out" mostly consists of holding a y value, and setting
refresh_y to it. Then there is some rather simple screen.C code.

>      fancy_computation();

where is this code ?

Given that opening an inset causes 4 actual redraws + exposes, I think
looking at that would be a more obvious way to go !

john

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