I have yet to check it out, but that looks fantastic!

On Wed, Jul 26, 2023 at 6:14 PM <lloydel...@comcast.net> wrote:

> Hello all,
>
>
>
> I’ve written a BASIC game for the TRS-80 Model 100 and NEC PC8201A.    It
> is a 3D space battle simulation.   I wish I could say it was new, but it
> was something I had started back in 1978 on a DEC LSI-11.   It eventually
> found its way to a 16K TRS-80 Model I Level II machine.    There were a few
> iterations since the TRS-80 Model I version, but it is the TRS-80 Model I
> version that I converted to the Model 100 and NEC 8201.
>
>
>
> You can find it at www.github.com/LEJ-Projects/SpaceGame
>
>
>
> The document, SpaceGame.pdf contains an introduction describing the
> history of the game, along with a manual written by Elias S. Dennis
> followed by a detailed description of the program.  This is followed by
> appendices for the variable description and subroutine descriptions.
>
>
>
> The file, SPCGAM.ba.txt is a commented version of the program.
>
>
>
> The file SGM100.DO is the same program but with all comments except for
> the first two lines removed.   Run this on your TRS-80 model 100.
>
>
>
> The file, SG_NEC.DO is again the same program but the PRINT@ statements
> have been replaced by a LOCATE statements so it will run on a NEC PC8201A.
>
>
>
> CloudT_LoadingInstructions.docx is a Word document with specialized
> instructions for loading SPCGAM.ba.txt into the CloudT emulator.
>
>
>
> This game is NOT a hand eye coordination game.   This is more of a sip a
> beverage, enter your move and see what happens.   It starts slow but those
> running it on the CloudT emulator can mash the TURBO button to speed things
> along.   Some ability to visualize three dimensions is also needed.    The
> manual describes the spherical coordinate system used.   The game does not
> generate any error messages but instead ignores invalid messages.    If
> your command doesn’t work, it may be because 1.  You’re not focused on the
> CloudT screen. (Not a real hardware issue), 2. Your entry isn’t in
> all-caps.   3.  It is an illegal entry and is ignored.  Or 4.  The
> conditions do not exist that make your command valid.   (You can’t fire
> lasers without first selecting a target).    The manual explains much of
> this with lots of screenshots.
>
>
>
> Please give it a try.    Have fun and good luck.
>
> Lloyd
>

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