On Oct 15, 2012, at 09:09, Daniel J. Luke wrote: > Have we decided on which approach we want to take for this (in what I think > is decreasing order of likelihood)? > > - We can change the compiler on activate, but that still can break if the > user upgrades xcode at some point while it's installed
If we do this it might make sense to make a portgroup of it, since I can think of several ports that will need it. > - We could provide our own cc/ld/whatever as scripts that always point to the > 'correct' compiler How should we communicate the correct compiler to that script? And/or would we need separate scripts for each kind of compiler? > - we could provide our own cc/ld/whatever that might also fix other issues > (ie, that won't link with thinks in /usr/local) I thought we didn't know how to make cc/ld/whatever not link with things in /usr/local? We've always said if we knew how to do that we'd do it. _______________________________________________ macports-dev mailing list macports-dev@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo/macports-dev