2009/10/21 Tuomas Kulve <tuo...@kulve.fi>:
> Cornelius Hald wrote:
>> Hi,
>>
>> Nathan Anderson wrote:
>>> What physical hardware buttons do exist?  Maybe we can tie onto one
>>> of those to exit out of full screen mode in apps.    Anybody know the
>>> keyboard constants are to these hardware buttons -- we should put them in a
>>> wiki article -- this is something that I could think that several programs
>>> would need.  Games that are running full screen, Remote Desktop, a picture
>>> viewer.
>>
>> The available HW buttons are: +/- keys, Power key, Take-a-photo key and
>> the lock key. Then there´s of course the keyboard with even more keys ;)
>
> The quake3 uses promixity sensor as a fire button. Hover a finger close
> to the sensor (or just tap it) and it will fire.
>
> Just pointing out that the device can use something weird instead of the
> traditional hardware keys ;)
>
>

But it's not always a good idea, I think.
People suggested Xournal should use this very same trick (the
proximity sensor) to enable the panning.

A sensor is a sensor, not a modifier.
But yes, strictly speaking one can "force adapt" hardware features to
do stuff it was not designed to do.

--
anidel
Sent from London, Eng, United Kingdom
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