On 1/27/12 3:39 AM, Ian Thomas wrote:
On 26 January 2012 19:36, Howard <how...@renci.org <mailto:how...@renci.org>> wrote:

    I'm rendering some images with about 3.5 million triangles into a
    512x512 png file using tricontourf. I'm running this in a virtual
    machine, and I'm pretty sure that there is no graphics rendering
    hardware being used. Is it possible, assuming the hardware was
    available, to make tricontourf use the rendering hardware?  Will
    that happen by default?


You are correct, there is no graphics hardware rendering. Rendering is controlled by the various matplotlib backends, and to my knowledge there are no backends currently available that use hardware rendering.

There has been some work done on an OpenGL backend, but I am not sure of the status of this. The last time I checked it was pretty experimental. Perhaps someone involved with it can comment on its current status.

Ian Thomas
Ian

Thanks very much for the reply. If it helps whoever is doing the OpenGL backend, I may be able to play with it a bit.

Howard

--
Howard Lander <mailto:how...@renci.org>
Senior Research Software Developer
Renaissance Computing Institute (RENCI) <http://www.renci.org>
The University of North Carolina at Chapel Hill
Duke University
North Carolina State University
100 Europa Drive
Suite 540
Chapel Hill, NC 27517
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