>Depending on the methode used to store a square wave, you'll need less or 
>more
>bits. It also depends on the sampling frequentie and the base-frequency of 
>the
>squarewave.



If we are talking about uncompressed audio in a standard format (such as CD) 
this just does not apply. You can get as technical as you want, but the 
simple fact remains that if you fill a CD with square waves, round waves, 
triangle waves, classical, rock, house, or even just blank audio it all 
takes up the exact same amount of space.

Go into Soundforge and make a blank wave file that's 76 minutes long, and 
then make any other 76 minute wave full of any type of song, or sounds you 
want. In 44.1 khz, 16-bit they still take up about 650.


Chad Gombosi
Member SCP www.scponline.net
Chad's Game Music Page www.chadsgamemusic.com
MP3.com page: www.mp3.com/signofzeta

"Let me explain a couple of things. Time is short. That's the
first thing. For the weasel, Time is a weasel. For the hero,
Time is heroic. For the whore, Time is just another trick.
If you're gentle, your Time is gentle. If you're in a hurry,
Time flies. Time is a servant, if you are its master. Time
is your god, if you are its dog. We are the creators of Time,
the victims of Time, and the killers of Time. Time is timeless.
That's the second thing. You are the clock, Cassiel."

Emit - Far Away So Close

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